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 Post subject: Recall mount bug?! Please?
PostPosted: Tue May 19, 2009 7:15 pm 
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Mortal

Joined: Mon Jan 02, 2006 7:47 pm
Posts: 3776
Location: Virginia
SK Character: Amorette
Quote:
[HP:100%] [ME: 34%] [PE: 75%]
>
recall
You dismount from a silver-winged pegasus.
You plummet to your death!
Your equipment is scattered beyond retrieval.
You lose your concentration on detect invis.
You no longer see invisible objects.
You lose your concentration on detect hidden.
You feel less aware of your surroundings.
You have been KILLED!!

The space around you tingles as the robes leave it.
You feel less protected.
You feel less protected.
Your force shield shimmers then fades away.
A silver-winged pegasus stops following you.

The Taproom of the Hart and Rose
The atmosphere is thick and close, pregnant with the musk of spilt ale,
wood smoke and cooked food, heavy with the noise of boisterous conversation,
song and laughter. Sawdust is spread liberally over the worn slate
flagstones of the floor, upon which heavy wooden tables and benching press
together, crowded with patrons that compete for the attentions of the
serving wenches that move between them juggling platters of steaming food
and flagons of ale. A fire crackles in the hearth set beneath a wide stone
chimney brest in the north wall. An open wooden staircase in the south
climbs up to the rooms above.
Obvious exits: e(closed) w u ne(closed)
A sign by the door reads "Keep yer Horses OUT!".
A large notice hanging from the rafters reads, "RIFTS ARE PROHIBITED HERE!"
A cork notice board hangs on the east wall.
A hand-pump is here to dispense beer.
A battered old bin stands in the corner of the room.
A broad male dwarf is here.
A serving wench moves deftly through the taproom serving drinks.
A bard is here, entertaining the crowd.
A freeman of Exile is here, quietly supping his ale.
A small boy works here collecting glasses and clearing the tables.
A thuggish-looking giant glowers here, watching the customers for trouble.
The swordsman Halfdane is here, quietly drinking by the fire.
A brutish-looking man stands impassively at the door watching the crowd.
The warrior Grimm is here, regaling folk with tales of his youth.


Please tell me this is a sick, sick bug! There is no reason you shouldn't be able to recall even while mounted on a flying pet in the ocean! I mean, if I dismounted, I would have died too!

The two people I -was- with used WoR and it worked JUST FINE. What's the difference?!

Awww :(


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 Post subject:
PostPosted: Tue May 19, 2009 7:18 pm 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
DANG I'm glad I didn't find this bug.

And the difference is that WoR brings your pet with you: Recall forces you to dismount (apparently before recalling) which is why you got owned.


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 Post subject:
PostPosted: Tue May 19, 2009 7:20 pm 
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Joined: Mon Jan 02, 2006 7:47 pm
Posts: 3776
Location: Virginia
SK Character: Amorette
I swear I recalled yesterday, trying to do this same quest, and it was JUST FINE. Same pets, same people, same area... but the player and I (Maraigh, fwiw) recalled because there was no warlock and the gale kept blowing us off track. Try it again tonight... and... ownage?


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 Post subject:
PostPosted: Tue May 19, 2009 7:23 pm 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Probably last time you did it, you were flying yourself as well. The problem is if you aren't flying, but you are flying on a mount in a fly-only room, then try to recall.


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 Post subject:
PostPosted: Tue May 19, 2009 7:27 pm 
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Joined: Mon Jan 02, 2006 7:47 pm
Posts: 3776
Location: Virginia
SK Character: Amorette
Nope.. the reason I had the flying pets was so I didn't have to hold fly or rely on stave for that long a trip (this is the Chaos site for the All Gods quest, in case that wasn't clear)


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 Post subject:
PostPosted: Tue May 19, 2009 7:29 pm 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Dunno why this time and not the others then.


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PostPosted: Tue May 19, 2009 9:20 pm 
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Joined: Thu May 14, 2009 4:37 pm
Posts: 553
Location: New York
SK Character: ArchaicSmurf
Sk - 1
LadyJ - 0


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PostPosted: Tue May 19, 2009 11:05 pm 
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Joined: Mon Nov 14, 2005 7:21 pm
Posts: 2506
Location: The yellow brick road
SK Character: Bran
Flying pet Ftl XD


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PostPosted: Tue May 19, 2009 11:13 pm 
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Joined: Sat Dec 27, 2008 12:48 pm
Posts: 1725
Location: Rockin' your world
SK Character: Snuffles
If only sorcerers had a way to transport themselves to a portal stone, perhaps a teleportation spell of some sort. It should really be looked into.


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PostPosted: Tue May 19, 2009 11:22 pm 
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Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
[Hum Sor] Tellah, Great Sage of Mysidia


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