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 Post subject: Newbie Quest in Kytar
PostPosted: Tue Jul 28, 2009 1:45 pm 
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Ok, I have bug logged this in game, just want to find out if it is something that I am doing wrong, or, barring that, make sure that whomever needs to know about this does.

In Kytar, there is this quest from the sergeant to kill three things. I've done it twice now, gone back to the sergeant and have not gotten anything from him. I get the option of starting the trigger for the quest again, but no hint as to what to say/bring to him to prove that I finished it. I am not the only person with this issue, I ran into another new player trying to finish this one, and they are just as stumped as I am.

On a related note, it would be nice if all NPCs that have a quest ask you if you want to help them. I have two quests sitting in my list that I have no intent of doing as they would not fit my character, but as soon as I walked into the room with the NPC, I ended up with the quest in my list. Or perhaps make a command to clear a quest from your list. Maybe someting like quest (number) clear.


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PostPosted: Tue Jul 28, 2009 2:20 pm 
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Joined: Fri Jul 09, 2004 8:43 am
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Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
That quest has been causing trouble for a while: I'm pretty sure it's because even though there are multiple rockbiters, rockcrushers, etc., there is only one -flagged- monster, meaning that unless you kill a specific rockcrusher or rockbiter, you aren't given credit for the quest. What's worse still is that there's no way to distinguish the "right" one from the "wrong" ones, or even which of the three you have already killed.

At least, last time this quest was posted in this forum that was the conclusion they reached. It may have changed since then.


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PostPosted: Tue Jul 28, 2009 6:50 pm 
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Talk about frustrating. At least the one in Nerina gives you a beastie with a different adjective. Maybe that is all this one needs, just an adjective and one extra sentence in the description.


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 Post subject: Re: Newbie Quest in Kytar
PostPosted: Wed Jul 29, 2009 3:36 am 
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WiccanDiva wrote:
On a related note, it would be nice if all NPCs that have a quest ask you if you want to help them. I have two quests sitting in my list that I have no intent of doing as they would not fit my character, but as soon as I walked into the room with the NPC, I ended up with the quest in my list. Or perhaps make a command to clear a quest from your list. Maybe someting like quest (number) clear.


This.


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 Post subject: Re: Newbie Quest in Kytar
PostPosted: Wed Jul 29, 2009 1:07 pm 
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Evwyn wrote:
WiccanDiva wrote:
On a related note, it would be nice if all NPCs that have a quest ask you if you want to help them. I have two quests sitting in my list that I have no intent of doing as they would not fit my character, but as soon as I walked into the room with the NPC, I ended up with the quest in my list. Or perhaps make a command to clear a quest from your list. Maybe someting like quest (number) clear.


This.


This what?


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 Post subject: Re: Newbie Quest in Kytar
PostPosted: Wed Jul 29, 2009 2:11 pm 
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WiccanDiva wrote:
Evwyn wrote:
WiccanDiva wrote:
On a related note, it would be nice if all NPCs that have a quest ask you if you want to help them. I have two quests sitting in my list that I have no intent of doing as they would not fit my character, but as soon as I walked into the room with the NPC, I ended up with the quest in my list. Or perhaps make a command to clear a quest from your list. Maybe someting like quest (number) clear.


This.


This what?


That.


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 Post subject: Re: Newbie Quest in Kytar
PostPosted: Wed Jul 29, 2009 2:48 pm 
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Joined: Mon May 02, 2005 3:49 pm
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Location: Florida Atlantic University, Jupiter
laeZ1 wrote:
WiccanDiva wrote:
Evwyn wrote:
WiccanDiva wrote:
On a related note, it would be nice if all NPCs that have a quest ask you if you want to help them. I have two quests sitting in my list that I have no intent of doing as they would not fit my character, but as soon as I walked into the room with the NPC, I ended up with the quest in my list. Or perhaps make a command to clear a quest from your list. Maybe someting like quest (number) clear.


This.


This what?


That.

The other.


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PostPosted: Wed Jul 29, 2009 8:04 pm 
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I was agreeing that something like a quest clear syntax or having the choice to accept or decline the quest would be very helpful.


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PostPosted: Thu Jul 30, 2009 7:08 am 
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Joined: Sat May 07, 2005 8:16 am
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Location: Las Vegas, Nevada
SK Character: Achernar
I found a typo in this quest. See if it works now. I hope so. I've found a couple different times this quest is broken. We might have to string the writer up...


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PostPosted: Thu Jul 30, 2009 6:43 pm 
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Achernar wrote:
I found a typo in this quest. See if it works now. I hope so. I've found a couple different times this quest is broken.


I'm going to try it again tonight, log it, and send it to Alshain as requested (if it doesn't work). I'll post here if it does.

Achernar wrote:
We might have to string the writer up...


Can I help? Three tries at it, stunned about a dozen times, quite the frustration, it might be therapeutic.


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