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 Post subject: Nospam [move / item]
PostPosted: Tue Oct 06, 2009 10:11 am 
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Mortal

Joined: Thu Feb 28, 2002 4:00 pm
Posts: 677
Location: The great white north
Code:
Syntax: nospam <type> <target>
        nospam [all|none]

[type]    SELF     VICTIM   OTHER   
miss      off      off      off     
deflect   off      off      off     
block     off      off      off     

move      off     
item      off     

Oooh... Item and movement nospam? I remember reading this idea in the suggestion thread - any info on how well it works?

I just tried it with my own items and it doesn't reduce the spam. Not sure what nospam move is for.


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 Post subject:
PostPosted: Tue Oct 06, 2009 10:14 am 
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Mortal

Joined: Mon Jul 20, 2009 8:33 pm
Posts: 861
Pretty sure that nospam move is for other people entering/leaving rooms.

Nospam item is for other people getting and dropping items also, I think.

Honestly, I wouldn't advise using either of these.


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PostPosted: Tue Oct 06, 2009 10:27 am 
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Immortal

Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
These two items were created for RP and reducing the spam in logs. Dulrik helped host one of our first bonanza events and the spam was terrifying. So now there's an option to reduce the spam from people entering and leaving the room, the sound of nearby footsteps, and the getting, wearing, eating, and drinking taking place therein. Nospam item doesn't squelch items worn in the hand.


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 Post subject:
PostPosted: Tue Oct 06, 2009 12:13 pm 
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Mortal

Joined: Thu Jan 15, 2004 1:21 am
Posts: 688
SK Character: Delear - Maridosen
It would be good if "Hungry & Thirsty" had their own nospam option.


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PostPosted: Tue Oct 06, 2009 12:45 pm 
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Mortal

Joined: Sat Jul 16, 2005 7:50 pm
Posts: 1798
Im2old4u wrote:
It would be good if "Hungry & Thirsty" had their own nospam option.


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 Post subject:
PostPosted: Tue Oct 06, 2009 12:47 pm 
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Mortal

Joined: Mon Jul 20, 2009 8:33 pm
Posts: 861
What are you doing that prevents you from eating and drinking a few times a day ICly?


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PostPosted: Tue Oct 06, 2009 12:54 pm 
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Mortal

Joined: Sat Dec 27, 2008 12:48 pm
Posts: 1725
Location: Rockin' your world
SK Character: Snuffles
Yeah, I don't like that idea. But seeing as you have a choice whether to turn it on or off, I wouldn't object to its implementation.


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PostPosted: Tue Oct 06, 2009 1:44 pm 
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Immortal

Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
Maybe a start would be to combine the message into one line. You are hungry and thirsty. I am also for making a toggle for this.


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PostPosted: Tue Oct 06, 2009 6:46 pm 
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Gold Donor

Joined: Sat May 24, 2008 11:20 pm
Posts: 2109
Location: Edmonton, Alberta
It would be even better if you could add hungry/thirsty as prompt options, but that's just wishful thinking.


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PostPosted: Tue Oct 06, 2009 11:38 pm 
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Mortal

Joined: Wed Jun 08, 2005 4:55 pm
Posts: 1110
Location: Ithaca, NY
Man, I totally suggested the hungry/thirsty thing three years ago.


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