Parnys' first argument: Charm is not overpowered wrote:
Parnys wrote:
Charm Person is not overpowered, even if you like to think that getting junked by a sorceror is stupid.
Baldric wrote:
Yeah. . .charm person has low casting time, is very difficult to resist, and if you're hit with it, you're screwed . . .
And it can be scribed. . .
Now that I'm not very active, I think this spell needs a nerf. I know this has been discussed before, but I figured I'd make the thread anyway.
Nightwing wrote:
To my knowledge, there are no other skills, spells, or items in the game that result in instant loss of all control / skills, with no possibility for retaliation or escape.
Achernar wrote:
I am an advocate of removing charm from scribing, wands, and prespelled scrolls. I was an advocate of this when charm was changed last winter. I don't think those changes work without that additional tweak. I'm pretty sure I can help with the prespelled scrolls and wands. The scribe factor will probably require Dulrik.
jhorleb wrote:
I was the one that recently got lucky in landing a charm on Edoras' character (and thus stand to lose if charm is nerfed).
I agree that charm is overpowered.
Parnys' Second argument: Charm can be easily resisted wrote:
Parnys wrote:
As it stands, a sorcerer has exactly seven options to kill you. Toss magic missiles at you, toss acid, toss color, petrify, charm (be it through Lathron or directly) delete their character or scrolls from a different class entirely.
If you die to the first four, your gear isn't nearly as good as you think it is or you have no hands and you broke your nose trying to play a Hunter earlier.
Meh, this counter-quote was in Favorite quotes. JvJ's gnome priest with 36 willpower got charmed by a scroll.
JeanValjean wrote:
It was 36 willpower, and a strong level scroll. FML
Parnys' third argument: Bash and cleave are just as good as Charm wrote:
Parnys wrote:
Mercs have exactly three skills, all with no cast time, and it's all they need to kill any spell casting class in the game. With a cleave and a pet, you, too, can emulate the mighty Merc with giant strength and a reaching weapon.
Edoras wrote:
Bash - Put someone in front of you, it's that easy. Or heck, just put yourself in front of a pet and order it to rescue you once you get bashed, now that you can order while prone.
Cleave - This has a -very- small chance of crit killing someone, and requires the cleaver being A) in the front row to hit someone in 2nd, or B) being in the second row to hit someone in the first. You can also used ranged combat to start the hellion pulse racing or just get the first blow.
Parnys' fourth argument: Charm is not OP against NPCs wrote:
Parnys wrote:
Charm Person lets you have your very own meleer so that you don't instagibb when a real one looks at you.
Edoras wrote:
As Konge has said, charm is perfectly fine against NPCs, but against PCs it's completely overpowered and overwhelms any other single spell that can be cast or scribed.
Parnys' Final argument: Charm Person can be avoided wrote:
Parnys wrote:
Want to avoid Charm Person? Walk out of the room when they start casting. Spells, unlike melee, can be avoided just that easily.
Minette wrote:
re: scrolls, weak scrolls of charm person is okay, however one might debate that the cast time is potentially 0 there, but that's where enchants come in! rng needs to happen sometimes even if it's 1 out of x
what is a problem though, is that players buy strong powered scrolls of something else and then scribe an offensive spell on it, and thus giving the spell an incredible strength to use in combat >_<
What I don't understand is why you openly state that you A) don't PvP in anything other than gank squads and B) You don't even give real thought to other people's posts, yet at the same time you actually feel that your arguments are sound.
I mean really, a couple posts ago you actually -complained- that magic missile isn't viable against warrior PCs. I mean seriously.