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PostPosted: Fri Oct 23, 2009 10:53 am 
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Mortal

Joined: Thu Feb 28, 2002 4:00 pm
Posts: 677
Location: The great white north
Le Petit Prince wrote:
Personally, I have it aliased that if I type "se," "sw," "nw," or "ne" in a sentence, it transforms the abbreviation into the full word.
My script for this is still available in the "legal zmud scripts" topic on the gameplay forum. No idea on the signet ring problem, short of taking off your damned rings.


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PostPosted: Fri Oct 23, 2009 11:52 am 
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Immortal

Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
I never type open, look, close, or unlock. All my directional commands are in my keypad. If I hit ctrl-keypad direction the commands unlock (direction);open (direction);look (direction) is sent. Alt-keypad direction does look (direction). Ctrl-alt-keypad direction does close (direction);lock (direction). I have all the directions spelled out fully so as not to confuse with objects. I make keypad-5 look. Ctrl-keypad-5 is list;train. Alt-keypad-5 is exits. I've used the keypad-. for info for a long time. Keypad-0 is stand. Ctrl-keypad-0 is land;dismount;sleep. Alt-keypad-0 is affects. Keypad - is up and + is down. I usually make / into junk all.corpse;get all.coin. I leave * to be something class based. This makes movement pretty quick for me. I do have a ton of scripts in my Cmud.


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PostPosted: Fri Oct 23, 2009 12:41 pm 
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Mortal

Joined: Mon Jun 17, 2002 4:18 pm
Posts: 2026
Location: In the palm of the left hand black
I never type directions at all. The world just knows where I need to be and moves itself under my feet because it knows better than not to.


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PostPosted: Fri Oct 23, 2009 2:37 pm 
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Mortal

Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
The SE in the room is SElf. You're trying to unlock your SElf.


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PostPosted: Fri Oct 23, 2009 2:45 pm 
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Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Open the door...

To the truth beyond truth...

One is All...

All is One...


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PostPosted: Fri Oct 23, 2009 4:43 pm 
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Mortal

Joined: Thu Feb 28, 2002 4:00 pm
Posts: 677
Location: The great white north
Time to pull my own Grep.

This level is filled with doors. These doors lead to many places. Hidden places. But one door is special. One door leads to the source.


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PostPosted: Fri Oct 23, 2009 7:57 pm 
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Mortal

Joined: Mon Jun 17, 2002 4:18 pm
Posts: 2026
Location: In the palm of the left hand black
The lady or the tiger.


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PostPosted: Sat Oct 24, 2009 12:12 am 
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Mortal

Joined: Thu May 21, 2009 12:28 pm
Posts: 223
Location: Somewhere
I've had the same thing happen with various lowbie characters when trying to open the se door in the Outpost. I assumed there was a problem with the "unlock se" command in general.


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PostPosted: Sat Oct 24, 2009 9:51 am 
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Mortal

Joined: Thu Feb 28, 2002 4:00 pm
Posts: 677
Location: The great white north
zMud Script wrote:
#ALIAS open {#if (%1="ne") {~open northeast} {#if (%1="e") {~open east} {#if (%1="se") {~open southeast} {#if (%1="s") {~open south} {#if (%1="sw") {~open southwest} {#if (%1="w") {~open west} {#if (%1="nw") {~open northwest} {#if (%1="n") {~open north} {open %1}}}}}}}}}
#ALIAS pick {#if (%1="ne") {~pick northeast} {#if (%1="e") {~pick east} {#if (%1="se") {~pick southeast} {#if (%1="s") {~pick south} {#if (%1="sw") {~pick southwest} {#if (%1="w") {~pick west} {#if (%1="nw") {~pick northwest} {#if (%1="n") {~pick north} {pick %1}}}}}}}}}
#ALIAS close {#if (%1="ne") {~close northeast} {#if (%1="e") {~close east} {#if (%1="se") {~close southeast} {#if (%1="s") {~close south} {#if (%1="sw") {~close southwest} {#if (%1="w") {~close west} {#if (%1="nw") {~close northwest} {#if (%1="n") {~close north} {close %1}}}}}}}}}
#ALIAS l {#if (%1=%null) {look} {#if (%1="in") {examine %2} {#if (%1="ne") {look northeast} {#if (%1="e") {look east} {#if (%1="se") {look southeast} {#if (%1="s") {look south} {#if (%1="sw") {look southwest} {#if (%1="w") {look west} {#if (%1="nw") {look northwest} {#if (%1="n") {look north} {examine %1}}}}}}}}}}}

Rather inefficient, but it works. Copy and paste that into your zMud command line and your are good to go.


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PostPosted: Sat Oct 24, 2009 12:17 pm 
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Joined: Mon Jan 02, 2006 7:47 pm
Posts: 3776
Location: Virginia
SK Character: Amorette
I don't know anything about scripts and I use MUSHclient. Guess it's typing out "southeast" for me.


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