Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Wed Nov 27, 2024 4:28 am

All times are UTC - 8 hours




Post new topic Reply to topic  [ 35 posts ]  Go to page Previous  1, 2, 3, 4  Next
Author Message
 Post subject:
PostPosted: Sat Nov 07, 2009 10:38 pm 
Offline
Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
Le Petit Prince wrote:
ninja_ardith wrote:
naw. I've definitely gained more xps faster than I would with offensive spells than with curative spells.


I do not understand this sentence even a little bit. Your sexuality obviously needs to be questioned.


You don't have to understand.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Nov 07, 2009 10:40 pm 
Offline
Mortal

Joined: Thu Oct 22, 2009 10:32 am
Posts: 1097
Location: ima steal your underwears D:<
ninja_ardith wrote:
Le Petit Prince wrote:
ninja_ardith wrote:
naw. I've definitely gained more xps faster than I would with offensive spells than with curative spells.


I do not understand this sentence even a little bit. Your sexuality obviously needs to be questioned.


You don't have to understand.


YOU THINK I CAN'T HANDLE THE TRUTH?


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Nov 07, 2009 10:41 pm 
Offline
Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
I don't care, man.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Nov 07, 2009 10:42 pm 
Offline
Mortal

Joined: Thu Oct 22, 2009 10:32 am
Posts: 1097
Location: ima steal your underwears D:<
I am deeply offended.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Nov 07, 2009 10:45 pm 
Offline
Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
Your being offended offends me.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Nov 07, 2009 10:46 pm 
Offline
Mortal

Joined: Thu Oct 22, 2009 10:32 am
Posts: 1097
Location: ima steal your underwears D:<
Please ban this foul-mouthed son of a hamster; his father smells like elderberries.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Nov 13, 2009 2:10 am 
Offline
Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
I think that the passive xp system definitely needs a look at. There's no way to roleplay a passive character that doesn't like to get into confrontations like a priest of love or a priest of healing without slaughtering a lot of NPCs.

Furthermore, I want to posit the question of how does slaughtering 10,000 mindless NPCs make me a more competent sorcerer or priest? Fighting sounds like something a mercenary or barbarian would have to do to become more knowledgeable about their craft. Why should a sorcerer be forced to fling 50,000 magic missiles just to level up to a decent level? Sure I'm getting better at magic missile (and can hit more than just the darkness when I master it) but it doesn't really serve any purpose once I've mastered it. I've really run into a dead-end experience wise with magic missile and shouldn't be benefitting from it anymore unless I can develop the super magic missile (Xenogears fans anyone?)

Seriously, what gives. I can level a sorcerer to Grand Master in 50 hours by violating thousands of NPCs in the game but I can't sit and enchant and scribe spells for decent xps? What sense does this make to any sorcerer or necromancer or anything else that requires them to *study* by magical experiment and not by perfecting their martial arts by kicking people's teeth in.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Nov 13, 2009 2:16 am 
Offline
Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
ninja_ardith wrote:
I think that the passive xp system definitely needs a look at. There's no way to roleplay a passive character that doesn't like to get into confrontations like a priest of love or a priest of healing without slaughtering a lot of NPCs.


When I first started playing, I had the idea that my priestess would never kill anything. Ever. 0 kill count.

Half an hour later she was in a religion and putting pole-mace to face.

The only time-xp cap on killing is the number of NPCs you can find, right? Why is there a cap on spells, when mana is already a more stringent limiting factor? :(


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Nov 13, 2009 9:14 am 
Offline
Mortal

Joined: Sun May 01, 2005 6:43 pm
Posts: 1397
Location: With a patuty in mah sewty
SK Character: Ivstnesr, Drakey
priests level slow, BUT there are ways around that. flamestrike with someone else healing. on my current priests I quite leveling at master 3 and I am near champ now, i hardly ever play him either!


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Nov 13, 2009 11:00 am 
Offline
Mortal

Joined: Mon Dec 01, 2008 2:01 pm
Posts: 3527
Location: I'm in a glass case of emotion!
SK Character: Retired Troll
ninja_ardith wrote:
I think that the passive xp system definitely needs a look at. There's no way to roleplay a passive character that doesn't like to get into confrontations like a priest of love or a priest of healing without slaughtering a lot of NPCs.

Furthermore, I want to posit the question of how does slaughtering 10,000 mindless NPCs make me a more competent sorcerer or priest? Fighting sounds like something a mercenary or barbarian would have to do to become more knowledgeable about their craft. Why should a sorcerer be forced to fling 50,000 magic missiles just to level up to a decent level? Sure I'm getting better at magic missile (and can hit more than just the darkness when I master it) but it doesn't really serve any purpose once I've mastered it. I've really run into a dead-end experience wise with magic missile and shouldn't be benefitting from it anymore unless I can develop the super magic missile (Xenogears fans anyone?)

Seriously, what gives. I can level a sorcerer to Grand Master in 50 hours by violating thousands of NPCs in the game but I can't sit and enchant and scribe spells for decent xps? What sense does this make to any sorcerer or necromancer or anything else that requires them to *study* by magical experiment and not by perfecting their martial arts by kicking people's teeth in.


I agree with everything said here. It would be great if casters could level off of spells without mindlessly ganking 120942291 NPCs. The passive xp system could use a reworking.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 35 posts ]  Go to page Previous  1, 2, 3, 4  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 111 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group