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 Post subject: Orc as an evil class
PostPosted: Sat Dec 05, 2009 10:54 pm 
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TMS Cheerleader

Joined: Sat Oct 13, 2007 11:01 am
Posts: 1302
Location: BFE Arkansas
SK Character: Addison
I know everyone has suggestions for classes but I would like to throw in another one.
the Orc.

Miscreant Aberrant or Diabolical as an alignment
size Medium
innate Orc Rage similar to Berserk but adds in the Armor affect to boost Dodge
Merc Brb Swashy Scout Shaman for Classes.
Str: 22 Int:16 Wis: 17
Dex: 20 Con 22 Cha 18


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 Post subject:
PostPosted: Sat Dec 05, 2009 11:01 pm 
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Mortal

Joined: Mon Dec 01, 2008 2:01 pm
Posts: 3527
Location: I'm in a glass case of emotion!
SK Character: Retired Troll
I'd rather see the current races (and classes) balanced than see any new races. There are races that are barely played, and it seems the pbase is already spread kind of thin. I'm also not sure how I feel about a swashbuckling orc.


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PostPosted: Sun Dec 06, 2009 3:13 pm 
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Mortal

Joined: Mon Apr 06, 2009 2:36 pm
Posts: 229
Racist. Evil griffons please.


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PostPosted: Sun Dec 06, 2009 3:16 pm 
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Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Less furry omgkthx.

I want psions as a class with all their spells being still and silent.


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PostPosted: Tue Dec 08, 2009 10:54 pm 
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Immortal

Joined: Tue May 31, 2005 9:16 am
Posts: 1567
SK Character: NA - Inactive
grep wrote:
Less furry omgkthx.

I want psions as a class with all their spells being still and silent.



I'd rather see a new class added rather than another race.

I've always liked the idea of telepaths (psionicist) or an alchemist class.


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PostPosted: Tue Dec 08, 2009 11:36 pm 
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Mortal

Joined: Sun Oct 23, 2005 10:08 pm
Posts: 332
alchemist would definitely get my vote


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PostPosted: Tue Dec 08, 2009 11:44 pm 
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Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
I would prefer an Artificer to an Alchemist.

Mostly because I believe a proper Alchemist would be a non-traditional DIVINE class, and shamans already seem to be a solid option. This would be a warlock alternative, which the Artificer strikes as more appropriate and ARCANE. Either could be more skills-based.

An artificer could do anything from construct-pets to inscribing temporary trigger activated spells onto item slots, like souped up versions of the maledictions.

An alchemist would TRANSMUTE THE TRUTH BEYOND TRUTH WITHIN THE CRUCIBLE OF THEIR SOULS. IA! IA!


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 Post subject:
PostPosted: Wed Dec 09, 2009 3:42 am 
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Mortal Contributor

Joined: Fri Oct 10, 2003 7:41 am
Posts: 1979
Location: Canada
I thought this wouldn't be a bad idea either but Dulrik has explicity stated that orcs and goblins are fodder and will never be a power race on sk. I'm more interested in classes right now anyway. SK has lots of good races. Dulrik has done a good job, though I wouldn't say no to orcs if Dulrik said he'd do it.


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