B00ts wrote:
I'm more interested in a level-less system rather than a class-less system.
I don't know how this thread got so off track from the original ninja ideas, but whatever, lol.
Anywho.....how does one propose a level-less system? Not to be a negative-nancy, but isn't one of the defining points of an rpg (and this is an mmorpg last I checked) is that is a level based system?
Again, I hope I don't sound like a jerk, as I do not intend to at all. I was just curious as to how that could possible work. The only fashion I could see this in is having a character frame where the skills, spells and songs would operate similar to how they do now, if not the same. Then the only other factor that would set others apart in skill would be equipment. In my opinion, the equipment system isn't exactly in greatest shape as it is. People hoard like there is no tomorrow and the super 1337 stuff is either constantly fought over and changes hands almost every day or is ridiculously difficult to get (whether it be pc or npc). Then that would take us back to the whole discrepancy that grep brought up about enchantments (see his other thread).
I'm all ears for any form of ideas on this subject, as I've been thoroughly enjoying going back and forth with you guys on this. I love having a decent debate with intelligent people over things we both enjoy.....Shattered Kingdoms. Not to mention I love getting feedback from other players and hearing about what they like or dislike about the game and how they prefer to play.