Shattered Kingdoms

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PostPosted: Tue May 25, 2010 6:06 pm 
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Joined: Thu Feb 28, 2002 4:00 pm
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Location: The great white north
A way to abandon and/or restart a quest would be nice. Nothing worse than missing a keyword for finishing a quest.


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PostPosted: Tue May 25, 2010 6:24 pm 
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Joined: Fri Apr 17, 2009 9:50 pm
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I'm looking at you, black-haired youth!


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PostPosted: Tue May 25, 2010 6:33 pm 
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Joined: Fri Dec 26, 2008 1:22 pm
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grep wrote:
I'm looking at you, black-haired youth!


i know. i can see you through my window. it's creeping me out. please stop


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PostPosted: Tue May 25, 2010 7:37 pm 
Rennus_Dragonsbane wrote:
A way to abandon and/or restart a quest would be nice. Nothing worse than missing a keyword for finishing a quest.


Seconded


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PostPosted: Wed May 26, 2010 3:18 am 
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Joined: Sat May 07, 2005 8:16 am
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Location: Las Vegas, Nevada
SK Character: Achernar
Neconct wrote:
Rennus_Dragonsbane wrote:
A way to abandon and/or restart a quest would be nice. Nothing worse than missing a keyword for finishing a quest.


Seconded
This may be easy enough to fix as adjusting the quest description to include said keyword. The quest command does give more help than it used to give. My recommendation is to make a typo near the start of the quest in question and indicate that the description should include an important keyword that is needed to make the quest function properly. This is one of a half dozen fixes.

I can't agree to have quests deleted on command by the player because of the loopholes this may cause. I can see my way to helping get the quests adjusted to work better within the parameters of the existing system.


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