Lightbringer wrote:
I would like to see the following:
Flamestrike moved to Apprentice for Shaman/Priest
Make a valid training area for app/jman in Graham Village.
Adjust Bakemono Caves for Jman/Vet
Make Bakemono weak against fire attacks
Group the Motherly Female Orcs in Tunnel of Aku'un
Make them Valid training for Jman/Vet
Make Salvarian Caves for Vet/Exp
Make Salvarian weak against fire attacks
Small groups of enemies in Gypsy Camp instead of vast roaming assisting hoards
Adjust Pirate Ship to accommodate small groups instead of solo NPCs.
Group the Half-elves in the Chancel
Group the Halflings in the Chancel
Adjust Circle of Holy to Mentor/Master
Adjust Circle of Holy making everything Centaur/Giant
Small groups of enemies in Circle of Holy instead of Vast Roaming Assisting Hoards!
Group the Treants/Minotaur in the Valley of Ash
Make Treant weak against fire attacks
Group Mermaids in Ianne'Elanka
Make Mermaids weak against fire attacks
There ya go. If you do that, Leveling a Shaman/Priest should be much easier.
This message seems to rely upon some thought that the IMM staff has an endless fount of energy and time. Sorry to burst your bubble. Players destroy IMMs faster than I can make them. There's not enough players to even make more IMMs now. Take a step back and look at the original topic of this thread "Easy Ideas..."
Simply put, these two classes are not that hard to level and their power compared is relatively large. I hate to say it, but leveling is neither too hard nor too easy right now. Just try different things more.