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Should you be able to apply etherealform while in combat?
Yes 64%  64%  [ 18 ]
No 29%  29%  [ 8 ]
I'm impartial 7%  7%  [ 2 ]
Total votes : 28
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PostPosted: Wed Sep 01, 2010 10:42 pm 
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Etheralform staves would be epic lulz though amirite?


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PostPosted: Thu Sep 02, 2010 6:03 am 
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ninja_ardith wrote:
Edoras wrote:
All that you gain by removing the wands is adding another point of grind into the game for casters, who spend MOST of their time grinding around anyway.

Great idea.


I was under the impression that you enjoyed grinding with all the bounty NPCs you tend to kill.
Nah, those are just the ones I run through while I'm waiting for you to actually defend your city.

Dayamin wrote:
And you -still- get to cast etherealform instantly via scrolls you can scribe yourself on the cheapest materials available since they have no saving throw against them


I assume by saving throw, you mean spell resistance check, and the best part is that you're still wrong.

The only thing etherealform staves would change is allowing shaman to go ethereal, and they can already cast dispel magic.


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PostPosted: Thu Sep 02, 2010 6:32 am 
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There's already etherealform staves in the game.


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PostPosted: Thu Sep 02, 2010 6:33 am 
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Dayamin, Edoras's point was that taking the wands out wouldn't change anything, since sorcs would just scribe the spell. This is just an added grind.


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PostPosted: Thu Sep 02, 2010 6:53 am 
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Well let me just say this

A prepared sorceror with a charm and a pet and a ethereal scroll/wand is impossible for any melee to kill. (With the exception of Peso and the ether whip)

Unless you're a scout shooting from a room away and just WTFDPS the sorc down before he has time to react to zap/recite there is a 0% chance of success.

Sorc comes in with charm/pet/sorc 3rd row. Jimmy(our humble warrior) has reaching weapon, Jimmy attacks pet in 2nd row while GM barb charm beats on Jimmy, sorc casts/zaps damage spells. Jimmy takes 3/4 rounds to kill mood defensive pet, by this time Jimmy is almost dead himself because of the charm who is just as strong as Jimmy is. Jimmy FINALLY mows through overpowered mood defensive pet and tries to focus on sorceror. Sorceror zaps/recites ethereal and leaves. Sorceror returns after 15 min of getting another charm/recharging wand and tries again while poor Jimmy is hiding because he has double fatigue because he had to HASTE/GIANT STRENGTH just to compete with sorcerors charm. If you can convince me why stuff like this is balanced or even remotely fair I'll listen, but to me it's ez mode PK and anyone who can spell "zap" could do it.

I've been playing since 98 and sorcerors have ALWAYS been overpowered, even after constant nerfing through out the years they're still easily the most powerful class in the game. Like I said, there is no risk in pvp associated with them while for melee there is always huge risk.

This happens over and over and over. Jimmy can be any one of the classes I already mentioned, and I feel bad for the classes who cannot use reach weapons cause then they're really screwed. This scenario happens over and over. If the sorc knows he's against a rogue, he puts himself second row to avoid circlestab. Let's not forget the 5 mirror images that make it impossible to dirt kick a sorceror.

This isn't even limited to sorcerors. I just used them as an example. Necros, priests, and warlocks(in tribunals) can all do the same thing.


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PostPosted: Thu Sep 02, 2010 6:57 am 
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None of that has anything to do with etherealform devices, and everything to do with how OP the rest of the sorcs skillset and spellset is. You could use the same scenario, replacing the ethereal wand with a word of recall vial, and it's the same [REDACTED].

The only thing these devices allow is escape from taunt, and the possibility of ganking people with your charms while you watch ethereal.

Sorcs are OP. Everyone knows that. It's not because of these wands. It's not because of etherealform.


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PostPosted: Thu Sep 02, 2010 9:29 am 
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I agree but I'm focusing on etherealform because I think that is one of the roots of their OPness, that and mirror image. Mirror image comes in a very very close second.


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PostPosted: Thu Sep 02, 2010 10:17 am 
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No, it's charm person.


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PostPosted: Thu Sep 02, 2010 4:27 pm 
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Baldric wrote:
None of that has anything to do with etherealform devices, and everything to do with how OP the rest of the sorcs skillset and spellset is. You could use the same scenario, replacing the ethereal wand with a word of recall vial, and it's the same love.

The only thing these devices allow is escape from taunt, and the possibility of ganking people with your charms while you watch ethereal.

Sorcs are OP. Everyone knows that. It's not because of these wands. It's not because of etherealform.


Actually etherealform does lend itself to aiding a sorcerer in becoming overpowered. But it's just one of many things that are part of the larger picture.

I think my proposal would go a long way to balancing things out. It would make warlocks more powerful by excluding the other two caster classes from toys in the game, and take away some of the potency of these classes. Basically, if you want to have etherealform as a mage you're going to have to scribe it, and do a little work. Just like everybody else.


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PostPosted: Thu Sep 02, 2010 4:37 pm 
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Why not just use the simple solution D&D uses for some situations:

If it isn't on your spell list, you can't use a wand nor staff of it.

Or, in other words:


If and only if you can recharge it, then you can zap/brandish it.


It would make the caster classes much more iconic, something the game sorely lacks. I find it ironic that many PVP skirmishes are won by the contender who uses the greatest number of options not available to her class by default.


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