patrisaurus wrote:
I'm not sure it's as simple as saying "Warlocks become better because RE is harder to get". Certainly, there would be slightly more demand for brewing RE, Ironguard, & Stoneskin. Those are however spells many people already have brewed rather than have scripted on an item.
I think you have to consider the defensive nerf people would take:
Thanks to brew, all classes would still enjoy Ironguard, RE, and Stoneskin as well as Spirit Aura - does that not sound like everything your typical Warrior uses as well as everything Sorcs/Necros get from Warlocks/Shamans?
Sorcs and Necros would lose a significant number of charges of stoneskin as compared to what's available from wands (debatable as to how good this is against rogues, but certainly a big nerf to their ability to defend against ranged combat).
Warlocks and Shamans would lose access to etherealform and MI completely (Necromancers could still obtain scribed versions, with limited access to powerful scrolls, this would probably be a slight nerf on the MI front). If there is an MI wand out there and I am too much of a scrub to know about it, please let me know and I will bite my tongue. However, if there exists one it's certainly not available to the average player.
No offensive nerfs would occur if the pill limitation was expanded to cover all items.
My question here is whether this sounds like anything but a big ole whack to Warlocks - yeah, Sha/Sor/Nec both lose a bit of defensive ability but they'd probably manage to survive. I just think there's a zillion things more useful that could use attention over a comprehensive re-itemization that only really fecks what is widely considered the weakest pvp class.
I see this as a slight buff to warlocks, considering that caster classes will no longer have access to resist elements, ironguard or stone skin (lol) devices. They'll have to make friends with a warlock in order to get access to them, and they won't be able to walk through the game with every buff available just about 24/7. That being said, I still think that warlocks will need more buffs to make them competitive in game, but I'll discuss that stuff over in the warlock thread.