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 Post subject: Bards
PostPosted: Thu Sep 09, 2010 3:33 pm 
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Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2767
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
Been meaning to point out a few bugs with Bards. Not 100 percent certain they are, but that is why we have this forum, right? I am suprised these things exist even after the extensive alpha and beta testing.

Persuade: You are supposed to be unable to persuade someone to give you their possessions. However, if you happen to drop a container and persuade them to put it in that container, you can grab the container and have the items.

Songs of Death, F minor and B augmenth: A bard can sing these songs without breaking sanctuary. Since they are definetly aggro, it should break sanctuary.

Mentor: The experience it costs to learn lyrics from another bard is rediculous. I know it supposed to be hard to learn, but at GM it costs a few ticks for a few lyrics of a higher level songs. In turn, it is super easy for a bard mentor to get his monthly mentorship stat point. I have recieved one every month with the same mentoring I have done on other characters and I never recieved that many stat points.

That is all I can think of right now. :devil:


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 Post subject: Re: Bards
PostPosted: Thu Sep 09, 2010 3:38 pm 
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Mortal

Joined: Thu Jan 22, 2009 4:41 am
Posts: 2596
Location: Witness Protection
SK Character: Cyndane - Talys
Tragonis wrote:
Mentor: The experience it costs to learn lyrics from another bard is rediculous. I know it supposed to be hard to learn, but at GM it costs a few ticks for a few lyrics of a higher level songs. In turn, it is super easy for a bard mentor to get his monthly mentorship stat point. I have recieved one every month with the same mentoring I have done on other characters and I never recieved that many stat points.


YES. The xp cost on lyrics is horrific. Oh my god. It's like..multiple ticks per song. And this isn't anything but a RP-flavor really. They shouldn't even cost a TICK per song, honestly.


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 Post subject:
PostPosted: Thu Sep 09, 2010 3:40 pm 
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Joined: Sun May 01, 2005 6:43 pm
Posts: 1397
Location: With a patuty in mah sewty
SK Character: Ivstnesr, Drakey
i find it strange you can persuade the ethereal when you are not, or vise versa.


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PostPosted: Thu Sep 09, 2010 3:43 pm 
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Joined: Thu May 11, 2006 11:00 pm
Posts: 2767
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
Dexity wrote:
i find it strange you can persuade the ethereal when you are not, or vise versa.


Since persuade is nothing more then a Jedi Mind trick, I don't see it as that outrageous.


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 Post subject:
PostPosted: Thu Sep 09, 2010 4:58 pm 
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Mortal Philanthropist

Joined: Sun Feb 08, 2004 1:41 pm
Posts: 1085
Location: Hugging a tree
SK Character: Imolth
These aren't the droids you are looking for.


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PostPosted: Thu Sep 09, 2010 5:23 pm 
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Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
I fail to see how putting it in a container is a bug. It's just funny as hell.


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PostPosted: Thu Sep 09, 2010 6:16 pm 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
These all seem to be valid points, except the container thing... there's nothing stopping said person from just picking up the container during the persuade lag.


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PostPosted: Thu Sep 09, 2010 6:17 pm 
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Joined: Thu Jan 22, 2009 4:41 am
Posts: 2596
Location: Witness Protection
SK Character: Cyndane - Talys
I think he meant NPCs.


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PostPosted: Fri Sep 10, 2010 1:24 am 
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Joined: Thu May 11, 2006 11:00 pm
Posts: 2767
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
WickedWitch wrote:
I think he meant NPCs.


That is it. I just wanted to make sure it was made as intended. Since the help file says it is impossible to ask a pc to give you their possessions. But with this loophole it is very possible.


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