grep wrote:
If you win, your only immediate reward is to have to do less of it. Or more, if you want to train your skills/spells...
If you lose, you die, and potentially lose a lot.
huh? I'm confused. I thought winning would mean you get to participate in the rest of the game, because you'd be GM. And losing would mean you have to get a quick rez?
And, Jennbo, nobody said anything about having to GM in a week. If it takes 100 hours to GM, there's no reason you can't spread that out over 3 months and average about 1 hour a day.
And playing a character competently means, in this context, asking people in game where to train, and then using the appropriate skill/spell/pet/whatever available to you to train there.
The bottom line is that the game has a lot of fun to offer. If you focus on one character, and keep it long-lived, you will reach GM in decent time even if you don't quite know what you're doing. This shouldn't seem so bad. If you don't like leveling, don't keep creating characters, leveling them to GM, and then deleting (this comment is directed at Syn).