grep wrote:
Edoras wrote:
With my very first character, I had no problem buying one of every item in a shop if I -really- wanted to find out what each one did: All things considered it's a rather small price to pay for the knowledge about the items themselves, which hardly ever changes.
Thank you for pointing out exactly the problem I am talking about.
I pointed out that even when I was a new player, it wasn't that difficult to buy every item in a shop if I was really that inclined to know everything about that shop. The key information in that example is that it was when I was a NEW player, which is a direct counter-argument to your statement that it isn't newbie-friendly to have shops which don't clearly explain everything that's sold within them. It's up to the player to keep from exploiting that information in an OOC manner.
Your arguments seem to be A) It isn't newbie-friendly to have shops which don't tell everything about the items that they sell, and B) there should be more ways to determine what an item does without having to buy it, and C) that it fosters OOC information sharing to have items which aren't painfully obvious in their purpose.
I'm arguing against A) because it wasn't difficult for me as a newbie to even buy the items myself and have them identified, and it's even less difficult to just ask someone else. I don't think that B) is necessary either, as part of SK is the exploration factor and the knowledge that the world doesn't end if you don't know everything about every item sold by every merchant in the game. There's absolutely nothing stopping you from buying all the items you see, even if you don't need them, but it's going to, and should, cost you. I also don't think that C) is a good reason to change this issue in particular, because those who want to cheat will cheat, regardless of how easy it is not to.
My main focus is this: I don't consider it "newbie-friendly" to put every single bought item in the game on a silver platter. I consider it boring. There's no reason that you have to know what every single store-bought item in the game does as a new player, or old player: Just buy the ones that seem useful, and don't buy the others unless you have some OCD desire to know everything about the game. I can see your point on this, but I just don't think it's really worse than the alternative you're suggesting. I'm not picking on you in particular, grep, (Except for the statement I made about you trolling, but that's because most of the posts you make are very bitter) I'm just giving my honest opinion.
The weapon subtype thing has merit, that'd be a good thing to add to the buy prompt.