ninja_ardith wrote:
Terrus wrote:
You know I totally agree with that and I would -love- to see enchant weapon and armor removed from the game. I think those two spells actually take away from the game rather than give to it basically because someone with a lot of time can neutralize certain classes almost completely and I don't think that should ever be the case in a game.
You're quite naive as to the way a great majority of games are programmed then.
lolwut? You aren't serious, are you? No game will ever say "this class can't be allowed to kill this class." Not that I think this is what enchanting does in SK by a long shot...but it's the case. Woods, you have to consider things like wands and charms. No class is ever completely neutralized. It's just a lot of cheese kills (like fluke FoD ganks or bash;bang;bang;dead) go out the window with resists.
Btw, enchants should stay, and this speed one shouldn't be added. The weapon system itself is broken, not how you can enchant weapons. Some weapons would just be broken more with +speed. As I said all along, disseminate enchant armor to all the casters.