Adroan wrote:
shadow wrote:
Not a bug. You pressed "h" (hit) and it was buffered in your PC, so after the golem was stunned, your character executed a "hit" (a.k.a. "kill"). When you do that on a stunned target, the code automatically accepts that you decide to proceed with KILLING the stunned target, thus you enter mode kill and execute.
He has an alias for h = info so no that is not the case.
Yeah, I have h aliased for info as you seen. Also, you'd have to type "h (NPC)" for that to work, just typing h would make it say:
Quote:
h
Kill who? What?
Even if in combat...
Quote:
You miss a skeleton.
A skeleton's deadly wrath slightly hits your right arm.
Overall, a skeleton is in excellent condition.
[HP: 98%] [ME: 72%] [PE: 98%]
>
h
Kill who? What?
[HP: 98%] [ME: 72%] [PE: 98%]
>
You miss a skeleton.
A skeleton's deadly wrath slightly hits your left leg.
Overall, a skeleton is in excellent condition.