WickedWitch wrote:
And again. Literally. Since I have GMd Keleza, there have been /two/ attacks up north. One was *gasp* 6 attacking vs 2 defending, and the 6 still lost. The other was Lynard/Pilnor(and guard) vs Deamuce/Keleza and they didn't move any farther than the room they popped into via a rift. Because cities are perfectly safe and they didn't want to die horribly. (5 minutes later we went to Sith'a'niel and killed bounty NPCs and Pilnor, without a guard NPC on our side. So hard to PvP with 2vs2!)
I'm not sure if you're being purposefully being obtuse or if you were actually dropped multiple times as a baby. The reason that no one attacks the North when you're online is because their gear sucks, they're not GM, and ultimately because bounty NPCs make any defender with a ranged attack completely overpowered. It should, as a result, come as absolutely no surprise that no one bothers attacking the North when all you have to do is run around spam-casting call lightning at range (The most powerful ranged attack spell by -far-) while they fight endless bounty NPCs when all you have to do is WALK AWAY after your guard NPC gets below 50% if they ever manage to engage. It's stupid as balls.
Conversely, you are not fighting against any trib scouts, trib warlocks, or swashbucklers, so you have absolutely no reason to fear an attack going south, whereas other PCs who are playing front-row classes that actually have to risk in PvP need to actually put some thought into attacking.
It's the same reason why you constantly spam-died as Zahirana: You attacked regardless of the fact that you had no business doing so, and you didn't kill anyone but yourself. Apparently you would rather that people played their lighties as stupidly as you played Zahirana.