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Voodoo..again
Poll ended at Mon Oct 31, 2011 4:58 pm
Change voodoo 37%  37%  [ 16 ]
Get rid of voodoo 42%  42%  [ 18 ]
Keep voodoo 21%  21%  [ 9 ]
Total votes : 43
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 Post subject: Re: Voodoo
PostPosted: Fri Oct 28, 2011 5:50 am 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Well, if you take someone's stuff because you think they'll be voodoo'd, and then they get voodoo'd, naturally, and you realize that they might voodoo you too, then logging out to avoid that is bad, mmkay?

Also, Antiira didn't log out to avoid voodoo, but he sure spent a crapton of time over the ocean and spent a crapton of money on spirit aura vials and wands.


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 Post subject: Re: Voodoo
PostPosted: Fri Oct 28, 2011 5:54 am 
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Joined: Fri Apr 29, 2011 4:48 am
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Edoras wrote:
Well, if you take someone's stuff because you think they'll be voodoo'd, and then they get voodoo'd, naturally, and you realize that they might voodoo you too, then logging out to avoid that is bad, mmkay?

Also, Antiira didn't log out to avoid voodoo, but he sure spent a crapton of time over the ocean and spent a crapton of money on spirit aura vials and wands.

You didn't say anything about cursing people who logged out to avoid voodoo. You said people who avoid pk.


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 Post subject: Re: Voodoo
PostPosted: Fri Oct 28, 2011 6:01 am 
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Joined: Fri Jul 09, 2004 8:43 am
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Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Well, like it or not voodoo is part of PK, however much Baldric may disagree just because it had the chance to totally screw over his character.


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 Post subject: Re: Voodoo
PostPosted: Fri Oct 28, 2011 6:05 am 
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Joined: Fri Jan 17, 2003 5:21 pm
Posts: 1174
Location: Dänimarka
Edoras wrote:
Well, like it or not voodoo is part of PK, however much Baldric may disagree just because it had the chance to totally screw over his character.



Dude, this is beginning to look like the thread D-A made to paint me in a bad light. It's been said a thousand times over by this time, if you have a problem with how someone plays the game, contact the immortals for a shot at having them punished somehow. This pathetic attempt to drag Baldric's name through the mud publicly in every thread you can find just makes you come off as pathetic.


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 Post subject: Re: Voodoo
PostPosted: Fri Oct 28, 2011 6:26 am 
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Joined: Thu Jan 22, 2009 4:41 am
Posts: 2596
Location: Witness Protection
SK Character: Cyndane - Talys
The IMMs cursed me for half a level when I got mad at Syric, and proceeded to tell me it was perfectly okay for players to log off to avoid dying.


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 Post subject: Re: Voodoo
PostPosted: Fri Oct 28, 2011 6:28 am 
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WickedWitch wrote:
The IMMs cursed me for half a level when I got mad at Syric, and proceeded to tell me it was perfectly okay for players to log off to avoid dying.

So, in conclusion, shut up Edoras.


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 Post subject: Re: Voodoo
PostPosted: Fri Oct 28, 2011 6:46 am 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Sorry, I got this thread confused with the other. I stand by my points, though they were most certainly stated in the wrong thread.


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 Post subject: Re: Voodoo
PostPosted: Fri Oct 28, 2011 7:01 am 
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Joined: Fri Sep 12, 2008 6:07 am
Posts: 473
Location: Canada
SK Character: Zarg
I will probably get flamed for this.
Want to neutralized Voodoo? Disable it when a shaman joins a cabal. Why would the spirits go an hunt down targets when they have been gifted with the powers of gods. The fluff for cabal powers is that they are given to them by gods right?

This could open of a new cabal that is exclusively barbarians, shamans and those not having a faith, it would be based off of spirits.


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 Post subject: Re: Voodoo
PostPosted: Fri Oct 28, 2011 7:08 am 
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Joined: Fri Jan 17, 2003 5:21 pm
Posts: 1174
Location: Dänimarka
Edoras wrote:
Sorry, I got this thread confused with the other. I stand by my points, though they were most certainly stated in the wrong thread.


http://www.youtube.com/watch?v=w14IQB8yNNw


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 Post subject: Re: Voodoo
PostPosted: Fri Oct 28, 2011 7:29 am 
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Joined: Thu May 11, 2006 11:00 pm
Posts: 2767
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
What if voodoo only worked in certain spiritual places or like final strike, becomes unusable until the spirits calm and return to you. Following at least 24 hrs and extensive rp with an eemortal.


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