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Warlock buff package:
- Buffs to chain lightning, fireball, magma spray, and cone of cold
Just damage buffs, or range of effect buffs as well? If chain lightning and fireball still affect caster-grouped targets, then all a damage buff will do is make them even more useless.
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- Elementals conditionally made more difficult to dispel
Meaning? Does that mean they now use the caster's resistances to dispel or have they been given their own?
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- Buffs to air and water elementals damage resistance
Good change, but was the buff enough to make it so that fire elemental is not still the only truly viable option for the warlock?
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- Faerie fire removed from priests and awarded to warlocks
I don't understand this change but whatever. Not a big deal.
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- Earthquake ignores magic resistance and protection
- Earthquake may cause victims to be knocked prone
Has the damage been buffed at all? The prone effect is in-theme and a good idea, but the damage even without magical protection is still a joke unless it's received some love as well.
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- Added dig spell to find buried items and knock people prone
Is there a help file for this spell? Does it replace the need for the shovel tool?
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- Swap levels of burning hands and shocking grasp for warlocks
Not sure what the aim of this was. Neither spell is particularly useful beyond leveling.
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- Resist elements is no longer brew-able
What about existing items, staves, etc that provide RE? Are those being affected or just brewing RE going forward? Can those items still be recharged as normal by a warlock?