Fine. Make it stupid easy to get to mentor, same rate to get to master, and make it require RP reward-given xp to get to GM from there.
Earning GM should take MONTHS and should be only something someone who kept a long-term character should do.
Hell, I wouldn't be opposed to making reward xp give same as they do now (IE 1-2 ticks each time) and make that the ONLY way to get from 46 to 50.
It's a silly notion to see people rerolling new things every few weeks. It only encourages the behavior which is problematic (IE the behavior of syn, ardith, etc etc who spam reroll constantly). This is, after all, a roleplaying game.
For example (not picking on him but it's just an example) ardith has had 3 elf mercenaries in light aura factions in the past 2 months -- all with the same personalities/alignments/and motives. There's massive benefits to keep doing this, especially avoiding banishments and being able to not face any IC consequences from his actions (just can delete, wash hands, and repeat). In fact, he's flat out stated he carries grudges for players from character to character.
I can promise you, if you made it super easy to get to mentor/master and literally hard-stopped the xp gain from 46, you'd see this behavior evaporate instantly and true newbies could be more competitive instead of the same elite dozen or so constantly rerolling for OOC meta-game motivations. And for those who will say about abusing the paragon system -- it's already monitored. It'd be no different.
I wouldn't even be opposed to making it so that you had 1 character only allowed per person (would need an account system), but that'd be difficult to enforce.
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