Shattered Kingdoms

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 Post subject: Re: Pary with Natural weapons
PostPosted: Thu Jun 28, 2012 4:53 am 
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Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
Demons can parry too, and all sorts of other crap. It's not just griffons.


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 Post subject: Re: Pary with Natural weapons
PostPosted: Thu Jun 28, 2012 5:02 am 
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Mortal

Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
Terrus wrote:
ObjectivistActivist wrote:
Terrus wrote:
I'm pretty sure only griffons and a certain cabal can parry with their bare hands. The NPCs you are fighting may be griffon NPCs that are just disguised as something else. It's not the end of the world man.


Wrong on both counts. Pretty well anything in the game that has a "natural attack" can parry now.

Also....OMFG11~!~~!!!!! THE WORLD IS ENDING BECAUSE OF IT!!!!!


So anyone with self defense and brawling can parry bare handed? Those are natural attacks, right?


Any NPC in the game, lets say instead. If it's got claws, it can parry. If it's flagged as having a slashing or crushing attack, it can parry. In fact, it's pretty well safe to just assume that all NPCs can parry unarmed now, whether it has eparry or not.


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 Post subject: Re: Pary with Natural weapons
PostPosted: Thu Jun 28, 2012 3:17 pm 
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Joined: Thu Jun 22, 2006 8:43 am
Posts: 2323
SK Character: Airkli
Its a game.


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 Post subject: Re: Pary with Natural weapons
PostPosted: Thu Jun 28, 2012 4:04 pm 
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Joined: Thu Oct 06, 2011 10:59 am
Posts: 755
Yeah, stupid change


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 Post subject: Re: Pary with Natural weapons
PostPosted: Thu Jun 28, 2012 4:09 pm 
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Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
In terms of pve, at best it is annoying. Not something to cry about at best a race that needed a good buff got it


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 Post subject: Re: Pary with Natural weapons
PostPosted: Thu Jun 28, 2012 5:08 pm 
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Joined: Wed Sep 24, 2008 12:21 pm
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spidermonkey wrote:
Yeah, stupid change


This actually helped classes like the scout. If you're so worried about it, use a weapon that has a massive, or no parry flag attached to it.


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 Post subject: Re: Pary with Natural weapons
PostPosted: Thu Jun 28, 2012 5:28 pm 
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Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
ninja_ardith wrote:
spidermonkey wrote:
Yeah, stupid change


This actually helped classes like the scout. If you're so worried about it, use a weapon that has a massive, or no parry flag attached to it.


Forgot this is a boost to scouts, good point.


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 Post subject: Re: Pary with Natural weapons
PostPosted: Sun Jul 08, 2012 4:03 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
At the risk of pissing off the scouts, I am making a change for next update so that only sentient creatures with natural weapons can parry. Therefore badgers and other wild animals will no longer parry after this change.


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 Post subject: Re: Pary with Natural weapons
PostPosted: Sun Jul 08, 2012 4:07 pm 
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Joined: Sat Jun 19, 2004 10:51 am
Posts: 317
Badgers Unite!


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 Post subject: Re: Pary with Natural weapons
PostPosted: Sun Jul 08, 2012 4:46 pm 
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Joined: Thu Aug 31, 2006 1:50 pm
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Location: Canada
SK Character: Karsh
Dulrik wrote:
At the risk of pissing off the scouts, I am making a change for next update so that only sentient creatures with natural weapons can parry. Therefore badgers and other wild animals will no longer parry after this change.


That's a poor change for two reasons. One, it nerfs scouts, a class that didn't need a nerf. Two, the majority of the NPCs that can parry now that are used to level off of are sentient anyways, and so no real difference will be experienced in regard to this topic in exchange for the nerf to scouts.


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