archaicsmurf wrote:
The prone victim, however, is hit with a massive lag for even attempting to queue commands.
This part was the part I was focusing on. It doesn't really bother me that people can spam bash agaisnt their prone opponent to try to bash at the earliest opportunity. What I don't like is that when I get knocked onto my rump, I have to wait and time my ability to happen as I stand (Unless somebody uses rescue on me), while my opponent doesn't get punished for not doing the same thing.
I'm certain there's a reason for this feature, and as you all know, I'm not exactly the brightest when it comes to game mechanics. I'd just like to know what the reason is, so that next time I get knocked down, I can breathe a sigh of relief knowing that I learned something today.
Edoras wrote:
There are some that subscribe to that arena of thinking: Personally, I feel that a change like that will greatly encourage the use of triggering, even though it's illegal.
Another thing I fail to consider is the use of triggering. Since I'm not very proficient with my client, I forget about all of the things people can do who are good with theirs. This raises another question: How prevalent is illegal triggering at the moment? What percent of the playerbase do you (any of you) think is using illegal triggers?