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 Post subject: MR barb and Shaman.
PostPosted: Wed Sep 12, 2012 7:39 am 
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Joined: Thu Jan 22, 2009 4:41 am
Posts: 2596
Location: Witness Protection
SK Character: Cyndane - Talys
All spells cast by a shaman at or above a barb's level should ignore MR.

Discuss.


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 Post subject: Re: MR barb and Shaman.
PostPosted: Wed Sep 12, 2012 10:38 am 
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Joined: Fri Jul 23, 2004 7:50 am
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Location: At home. Or work, maybe. Or working from home.
And self-held spells should ignore negation.

Unquestionable.


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 Post subject: Re: MR barb and Shaman.
PostPosted: Thu Sep 13, 2012 6:44 am 
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Joined: Fri Apr 30, 2004 8:48 pm
Posts: 1608
Location: My heart's in <strike>Iraq</strike> Texas with my newly re-enlisted 'som' 'soq' daughter
SK Character: Galida Apelila Shaloush Mayumi
WickedWitch wrote:
All spells cast by a shaman at or above a barb's level should ignore MR, because I don't like the fact my shaman peeps can't own the MR barbs coming out.

Discuss.


FTFY, no charge.


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 Post subject: Re: MR barb and Shaman.
PostPosted: Thu Sep 13, 2012 7:00 am 
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Joined: Thu Jan 22, 2009 4:41 am
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SK Character: Cyndane - Talys
Yeah man, it sure would suck to be able to get heal, sanctuary, and armor from a GM shaman ally.


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 Post subject: Re: MR barb and Shaman.
PostPosted: Thu Sep 13, 2012 7:44 am 
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Joined: Fri Apr 30, 2004 8:48 pm
Posts: 1608
Location: My heart's in <strike>Iraq</strike> Texas with my newly re-enlisted 'som' 'soq' daughter
SK Character: Galida Apelila Shaloush Mayumi
WickedWitch wrote:
Yeah man, it sure would suck to be able to get heal, sanctuary, and armor from a GM shaman ally.


Isn't that what you would call "tactics" and "planning" and setting up your character to have certain bonuses and certain other drawbacks?

Of course, it also sucks to have a shaman and barb decide to kill a newbie MR barb and the shaman maledicting the barb till the shaman's head pops off. The shaman-and-barb tagteam each being 9 levels above the solo newbie MR barb.


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 Post subject: Re: MR barb and Shaman.
PostPosted: Thu Sep 13, 2012 7:47 am 
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Joined: Fri Apr 30, 2004 8:48 pm
Posts: 1608
Location: My heart's in <strike>Iraq</strike> Texas with my newly re-enlisted 'som' 'soq' daughter
SK Character: Galida Apelila Shaloush Mayumi
I thought you were the great tactician and planner. If your great planning fails, you always have your superior tactics to fall back on.


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 Post subject: Re: MR barb and Shaman.
PostPosted: Thu Sep 13, 2012 7:52 am 
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Joined: Thu Jan 22, 2009 4:41 am
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Location: Witness Protection
SK Character: Cyndane - Talys
...what

god, I swear


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 Post subject: Re: MR barb and Shaman.
PostPosted: Fri Sep 28, 2012 10:37 am 
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Joined: Thu Jan 22, 2009 4:41 am
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SK Character: Cyndane - Talys
Bump, cuz is good idea both mechanically and given the supposed ic bond between barbs and shamans

and wow p40 is dumb

Also I like Nightwing's idea.


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 Post subject: Re: MR barb and Shaman.
PostPosted: Fri Sep 28, 2012 10:48 am 
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Joined: Thu Jan 22, 2009 4:41 am
Posts: 2596
Location: Witness Protection
SK Character: Cyndane - Talys
Quote:
> help barbarian
Barbarians are uncivilized warriors who combine instinct, determination and
sheer brute force into a formidable fighting style. Barbarians are healthier
and feel the pain of wounds less than others. They are rarely surprised by
any attack as their combat instincts never allow them to relax. Most
barbarians view magic as a weakness and disapprove of its use. They do,
however, have a special bond with shamans and will always accept the use of
their spirit-gifted powers.


lolwut


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 Post subject: Re: MR barb and Shaman.
PostPosted: Fri Sep 28, 2012 11:00 am 
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Joined: Thu Dec 22, 2005 7:27 am
Posts: 5014
Location: Hiding
Spirit aura scripted items bypass MR barbs already.


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