Galactus wrote:
Soooo... Nightwing, give us your epic awesomeness and tell use how a single paladin is supposed to not only survive but kill a necro after they ether themselves while spamming "o all bas"? Knowing that any pet they may have is dead in less than 2rounds (not that it should, just sayin').
I really want to work up a long response, so bear with me. Over the past few years, here are the two biggest insights I've gained that can help make a character take steps toward the elite. I don't, by any means, claim to be there, but I think I'm getting better at learning to use what I have.
1) You're not going to kill any veteran player in a single engagement, period. Doesn't matter what they play -- they're going to escape the first skirmish because they've mastered the art of
not over-committing.
Corollary: You have to learn to play the long-term battle, and learn the limits of your class and your personal capabilities. You have to learn how not to over-commit.
2)
You will never beat a player who has gone on the offensive and has adequately prepared and set a battle plan if you haven't done the same. You can't expect to catch a veteran in full on rage mode by getting up from your fountain RP and scrambling to put together a defense and expect to secure the field.
Corollary: You must occasionally go on the offensive. This both gives you the edge of potential surprise, and forces your opponent to react.
Corollary: You have to learn to prepare for engagement. The difference in preparation is directly proportional to the odds of success.
Specifically, here are a few additional thoughts on a paladin vs. necro fight:
0) A single paladin is not going to kill a necromancer that gets the drop on them, any more than the necromancer will do anything but die horribly if the situation is reversed.
1) Necros can't spam o all bash. Every time they order, that's another round of combat lag. It's a timing thing -- if they're timing is better than yours (e.g., flee vs. o all bash) then sucks to be you.
2) Undead have 0 saves prior to berserk. That's a zero. That's especially important when you understand that it takes a decent will save to overcome sanctuary.
3) Holy word is not your friend. It looks incredibly attractive at first glance, but the end result makes it counter-productive (see 1 and 2 and try to derive why).
4) You are not going to be able to stand on the front row and against a wraith army.
5) You have a half-round spell that obliterates a single undead target.