While I like necros and understand the usefulness of wraiths and such, I'd like to see the other undead receive a bit of a buff.
Instead of animate types being based on the level of the corpse, why not let the necro summon undead based on the type of undead like warlocks do with elementals?
Basically, it'd work like this.
C animate undead skeleton/zombie/wight/wraith/ghoul etc.
The reason I ask this is because, I feel variety helps add to the game. That and some of the other undead actually have useful abilities as well other than just paralyze. The undead of course would come out the same level as the corpse as it does now. I don't think this would be too hard to implement.
Furthermore, I feel warlock elementals should be a bit more evenly distributed as far as power goes. As it stands now, a fire elemental is basically the best one you can get, but water / air / earth all have their uses, yet fire seems to be the only one with any real immunities and such. I think the other elementals should be a bit more useful they are now. Thoughts?
Edit: For warlocks, I want to expand a bit and say that the elementals should scale better. What I mean is that the air, water and earth should also have the same immunities that fire does, ie low level weaponry etc. Sorry, I was tired and at work when I wrote this.
Last edited by Kin on Sun Nov 13, 2011 12:43 pm, edited 1 time in total.
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