Shattered Kingdoms

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Should Teron have aerial entrance and exits returned?
Poll ended at Thu Dec 20, 2012 7:06 pm
Yes, exits please. 74%  74%  [ 28 ]
No, leave it to match the rest of the cities. 26%  26%  [ 10 ]
Total votes : 38
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 Post subject: Re: Should Teron still have an aerial entrance?
PostPosted: Fri Dec 14, 2012 7:58 pm 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Achernar wrote:
Because band aids are for sissies.

That's great, but why are you starting with the thing that no one ever complained about (guarded sky entrances) when the thing that people have complained about for years (gate targets next to inns) is still present?

Band-aids might be for sissies, but you're amputating the wrong leg.


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 Post subject: Re: Should Teron still have an aerial entrance?
PostPosted: Fri Dec 14, 2012 8:19 pm 
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Immortal

Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
LOL ur right. But hey. There is (now) a plan and I'm sticking to it. If I could I would make all capitals no-transport today.


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 Post subject: Re: Should Teron still have an aerial entrance?
PostPosted: Sat Dec 15, 2012 6:52 am 
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Mortal

Joined: Wed Sep 12, 2012 8:18 pm
Posts: 137
SK Character: Ruxandra
It is cool that an effort is being made, but I have to agree with the others that sky entrances were not really the issue, but rather the gateable NPCs.

On that note, I vote Teron keep it's sky entrances because it doesn't matter anyway.


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 Post subject: Re: Should Teron still have an aerial entrance?
PostPosted: Sat Dec 15, 2012 7:33 am 
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Mortal

Joined: Fri Feb 08, 2008 6:04 pm
Posts: 1017
Achernar wrote:
LOL ur right. But hey. There is (now) a plan and I'm sticking to it. If I could I would make all capitals no-transport today.


Have to agree with the others. If the plan is to increase city defense then you need to remove the ability to gate to the NPCs of the city. Otherwise this fix serves no purpose but inconvenience.


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 Post subject: Re: Should Teron still have an aerial entrance?
PostPosted: Sat Dec 15, 2012 7:52 am 
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Immortal

Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
Its in the works. I've said as much. I'd do it today if that were the plan. I took a year off the mud and came back a couple weeks ago. I'm playing catch up for a TON of code updates, some released, and some still in the works. Thanks to Dulrik for feeding my junkie habit with his efforts! That's said, when the next set is rolled out, I'm pretty sure that we'll likely make it happen. I'd do it today if the boss said so, but I like what he's got planned and I don't mind following his lead. So, stay tuned and bear with me while I rebuild all my stupid building commands for Cmud and fine tune things that have been sitting and waiting for that usual Achernar touch. Here I go AWOL and Dulrik starts coding like I used to build. Man. I love this game.

Cities will eventually be thus, I sayeth so. When it happens you will know and you will thank Dulrik. And you will play the game and love it too.


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 Post subject: Re: Should Teron still have an aerial entrance?
PostPosted: Sat Dec 15, 2012 8:39 am 
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Mortal

Joined: Wed Oct 07, 2009 5:04 am
Posts: 3066
SK Character: RAWR!
I, for one, am pleased as punch to have you back on the staff actively.

For the love of all that is good and right, don't let the whiny nay-sayers scare you off for your first attempts.


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 Post subject: Re: Should Teron still have an aerial entrance?
PostPosted: Sat Dec 15, 2012 8:56 am 
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Immortal

Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
I ain't scared.

*slaps his forearm looking for a good vein*

I love this game.


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 Post subject: Re: Should Teron still have an aerial entrance?
PostPosted: Sat Dec 15, 2012 9:20 am 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Baby steps folks. And please back off on dissing Achernar's efforts. I swear some of you guys are the essence of tactlessness. He finally gets over player burnout and already people are starting the senseless complaints that usually send admins over the edge. :rant:


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 Post subject: Re: Should Teron still have an aerial entrance?
PostPosted: Sat Dec 15, 2012 9:35 am 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
It's not really senseless to give the better solution to what's being done. I don't think anyone was being insulting or dissing anything.


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 Post subject: Re: Should Teron still have an aerial entrance?
PostPosted: Sat Dec 15, 2012 12:24 pm 
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Mortal

Joined: Wed Sep 12, 2012 8:18 pm
Posts: 137
SK Character: Ruxandra
Whoa, chill out D-Bro. I wasn't trying to step on Achernar, I hope he stays addicted to SK a long time. *helps Achernar tie off*


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