Opey wrote:
I vote no because I would rather do away with the CRS system entirely.
Instead of the current CRS system, why don't we simply RP defeat/loss scenarios. Is your enemy faction not RPing defeat? PK them into the dirt, then. Instead of a loss of a relic, lets, instead, RP this thing out. I believe the player base will rise to my high expectations for this RP-centric solution.
In a world like SK where death is just a stroke of bad luck or simply the whim of the better equipped and skilled character, you shouldn't expect Fear of Death to be incentive enough for someone to RP defeat. There are occurences (I admit I am among them) where dying simply doesn't matter.
What do I lose? Loot? As a sorc all I need is a good charm, a storebought massive weapon, cheap armor that I don't really care if it gets shred to pieces (it's for the charm anyway) and I'm back in action. If I want to take my time I can enchant my cheap clothes or scribe a few survival scrolls. So, I do not fear about losing my loot.
Money? Travel around the world and you find ways to make money easily. So I'm not afraid of losing my money either.
Wasted time? Yeah, ok, but with the right friends I can be alive and on my feet within the hour (if I also take the time to do the above.) so I'm not afraid or losing my time either.
So... Aside from from an IC perspective, if there is nothing to fear about death, why should I surrender when someone threatens me with death? The current conflict system has several distinct flaws in that there is no specific win / loss conditions and PK simply isn't enough incentive to convince a determined character.
To name a couple of examples:
Iureana & Black Hand vs the Harlequin - We kept losing, we kept dying, we kept getting looted yet whenever they told us "Surrender" we simply said "Never! No matter how many times you kill us, we won't give up".
Veloras, Alaric & Midnight Council vs Reinald & Talon - This particular conflict lasted IC
decades. Yet, even now, if you ask who won, the answer will depend on the side you're asking.
PKing to the dirt(tm) is no longer an option to motivate people to do what you want.