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Four, Create at least one place in the mud (like you do with these gnome mercs in global events) where only RP will be possible (no law too). There should be multiple rooms and it could be a temple complex (ie This is a sacred place and you don't dare to violate it). Ignore the complaints, just do it.
Even though I was originally against such things, I think this idea has merit. Mostly because a friend of mine who is presently trying to learn how MuD's work from scratch, has a lot of trouble finding people to interact with. Sure she can send tells, but that's kind of begging for rp.
I remember when I started playing SK, there would always be at least 2-4 people in any city square just talking. Now, even when there's 30 people online, if they are gathered somewhere, its behind closed doors somewhere. And of course they would be. Getting killed in an inn is really easy these days, especially when you can just open a gate right outside.
Maybe the room doesn't need to be 100% safe and secure like revenger suggested, but at least something safer, like, for a few examples:
1) the only way to enter it is through a named exit. like 'inn' instead of 'east', so at least people can't do obnoxious things to it from one room away and then walk in and destroy everything.
2) Bouncers. NPCs that will rescue. It won't matter against a raid, but it will at least give people a sense of security. Maybe a bard NPC that sings songs of silence would be nice too.
3) Final strike ward. I dont know how, but yeah. Elves blowing up the elven inn is [REDACTED] :p