Tojishiro wrote:
There is a counter argument to the above opinions about voting.
If someone asks me to suggest a MUD, I always suggest SK. Only SK. People I know that may be mudding elsewhere and ask me about SK, I always say the best. But I always add the phrase "Just, if you try it, be ready to show some real patience. While the game is fantastic, the code brilliant, the atmosphere very immersive, there are some people in the community that have absolutely zero OOC courtesy on you being new or not. If you get on their bad side and they decide to grief you, they will do so. And they will do so through multiple characters if need be until you either grow a thick hide and no longer care or you give up and leave. If you can accept this fact and get past it, I doubt you'll find a BETTER mud than SK".
When it comes to Voting now, things get a little bit different. A Vote is seen as two distinct things. One is a means to advertise your game (our game) while the other is a vote of confidence to the admin team, to the code we receive, the features etc etc. and the community.
It is by no means an intent to punish Dulrik, or any of the admin staff, by not voting but our community lacks the level of maturity required for the game we are trying to advertise. I'm sorry if you see this like a virus, Revenger, but being a person that I used to vote from three different IPs every day, I can only say that I will Vote for SK as long as SK satisfies my personal standards as "best MUD there is". Because that's what a vote means - that I consider this game to be better than other games.
As long as I see [REMOVED] behavior on the forums, in the games and in the log site that promotes the opposite I feel no inclination to vote. Sure, I enjoy the game, I contribute with any idea I can come up with, I help people when they ask me but vote and claim our game and community are the best? Hardly. At least, not for the past few months.
I used to think on the same lines approximately, but let me give you another viewpoint:
You vote, more people come. More people come, then those few that grief this community start to matter less. I can tell you, for sure, when I played back in 2000~, sure there were some that would fly into town with a bunch of undead and junkloot you at level 10, or those that would camp exile square with their warlock and cause 12 kinds of havoc because people didn't yet know how to counter a warlock (i'm looking at you, fin
) But it didn't matter, because there were so many others that would just be ready to help you. Its hard to say if the same would work now, as with the knowledge these few troublemakers have accumulated over the years, its quite possible they'd be able to singlehandedly devastate any number of newbies into deletion, but I have faith that they wouldn't go there. After all, there is no fun in being awesome in a game where you are alone.