Quote:
[Game help] ticks
Many of the game actions are based upon interval timers, including combat,
most autonomous monster actions, hp/mana/move regeneration, spell duration,
weather, and area resets.
Of these timers, the hp/mana/move regeneration timer is popularly called the
tick. Ticks on Shattered Kingdoms average 1 minute of real time, but the
actual amount varies randomly from 45 seconds to 75 seconds.
Area resets are variable as to length depending on the area. Also note that
objects lying on the ground will not be regenerated if anyone is in the area
when it resets.
It's at most 1 minute 15 seconds. I'm not replying to any of your later suggestions. This is a reply to your very first complaint. "I can't start every fight with a cleave." Yes, you can. Time it or don't. Wait for, at most, 1 minute and 15 seconds, and cleave the next guys face off.
This is a very minor inconvenience on your life as a hellion, and quite frankly, if this is what you're worried about, you've got no problems. *obligatory Jay-Z reference about 99 problems for swashbucklers* If this issue was found deserving of a bug fix, there wouldn't be a back burner far back enough to set it on because there are soooo many other things that are more pressing than hellions having to wait 1 minute and 15 seconds just to get another cleave off.
P.S. Sorry, still love ya though.