Edoras wrote:
It's really bad reasoning to justify nerfing a class into the ground because you've had experiences where you decided to ignore good tactics and repeatedly die to that class.
Is that a reference to me? Because that simply isn't true. I'm not emotionally invested in this discussion in the least. But I do read logs of one necro soloing outer guardians and other necros that boast of taking down entire parties of multiple PCs without doing more than "o all bash". There are tactics to taking down fully prepared necros, but there are far fewer logs of necros getting ganked than necros steamrolling folks.
The speed at which a necro can "prepare" to take down multiple GM heavy armor PCs and troll through cities without a care (maybe holding an ethereal wand if they're really worried) is absurd. Now you have to zap a haste wand. OH NOES, 8 seconds longer is going to break your OPd class.
Not to mention..
Baldric wrote:
Greatsword normally only gives 2 attacks even when neutral/aggressive. Decent haste will bring it to 3 attacks. Fury on top of that will get you 4 attacks. It will only be a consistent 4 attacks if the haste is strong though.
This nerf to the wights seems appropriate to me.
The way you're making it sound... Bash is the overpowered ability here, not the wights.