dalamar wrote:
Let's be real. I think you know as well as I do how overpowered necros + their controls are right now. When a halfling can run around with 4-5 animates and deal the kind of solo damage that they can, it's broken. It is right now a necro's dream, and it needs to be de-buffed for the sake of game balance.
I think that you
don't know as well as I do that even your "overpowered 4-5 control necro" can be shut down with very little risk if you have any mercenaries, warlocks, sorcerers, shaman, priests, scouts or paladins on your side.
It's also worth noting that the only way a necro can even dream of holding 4-5 controls is by maxing out his concentration and being in the <adhesive medical strip> because you'll drop 15-20% mana a tick and won't even be able to rest. And while I agree that being a necro in the XXX is strong, so is being a mercenary/barbarian in the Hammer: And I'll gladly take the hammerc any day of the week over a class whose biggest weaknesses are the people who want to kill him most.