meztiso wrote:
I wonder if i stand alone on wishing that religion was more important in the game. As it stands now, it feels that to most characters, religion is a distant third of importance to Cabal/tribunal membership.
If you want to make it the most important aspect for your character(s) outside of alignment, nothing is stopping you. If you want others to prioritize religion the same way, you are likely to be disappointed. If you are not clergy (priest or paladin), there is little gained by joining a religion: access to sacred gear, protection at the cost of spirit aura, and for some religions the ability to receive religion specific buffs.
However, all characters stand to gain significant benefits by joining a faction. Religions are treated as minor importance for non-clergy because they are insignificant (or at best minor gains) in terms of mechanics. Then, of course, you have to deal with the occasional power tripping HF or HP, which is a real PITA as non-clergy since you stand to gain so little to start with.