Dulrik wrote:
theDrifter wrote:
Would it be possible to code only allowing one of a particular item to be carried by a player at a time? If that were possible, you could allow more of a powerful scroll or potion to exist without worrying about someone carrying 5 of them at once.
That wouldn't solve all the problems, but it is a rather elegant method to help with anti-hoarding some of the consumables...
Although it probably should not apply to ammo.
Is this really what you're going for as far as the design re: potions, scrolls, etc? I'm one of the current "worst offenders" as far as making a point of running around buying up powerful scrolls and potions for me and my allies to use, but I can't really see how it's reasonable to limit people to one of each of those items. If you do decide to go this route, consider a higher limit than one. Brewing and scribing can be annoying enough as is, especially with a low player count.