ObjectivistActivist wrote:
This is a pretty terrible change, particularly given how thrown objects and ranged combat function. Also a major pain in the rear for scouts and any ranged-spec merc.
Both of these specific objections would be solved by making arrows either not count towards your inventory, or count for less.
It makes sense that if you can only carry 12 items, you can't "get all" from your backpack and carry 100 items. But it definitely will be an inconvenience for everyone who is used to be being able to quickly transfer a bunch of items from one container to another, or who wants to drop all 50 of their mistletoe on the ground or whatever.
If you have 2 slots open in your inventory and type "get all.heal back," I hope you don't get an error message, though. You should get two heals from your backpack.