amandagreathouse wrote:
Frankly: The dehoarding code. The setting prevents me from being able to even wear a matched set of dropped armor. Anytime I go to log out, I risk logging back in topless in the middle of an inn, and that is not only embarrassing, it's unrealistic. I would much rather risk being ganked than wind up topless because of a code snippet that didn't tell me when I put on found armor that I could log in and have half my character's clothes gone. I totally understand logging out when you're ready to stop playing, but being afraid to go afk for the time it takes to have a cigarette... especially when logging out for that five minutes can mean coming back majorly unclothed in a public place, I do not get. I killed the 'time' timer, but I still don't get it, and would massively prefer that the void-out was 5 minutes longer, or 10 minutes, or that, even, when you picked up armor that had the thief script on it (flag, whatever the code snippet is), that it would give you a message like it does when you go to buy something that has it on there, because it was super embarrassing to meet the leader of a group my pc hoped to join for the first time topless because the clothes were literally stolen right off her back. That was, frankly, the entire reason that I put the timer on there, because I wanted to prevent the risk of being stripped unintentionally when I had no intention of actually not playing but was called afk for a few minutes (which actually happens often here, living with 3 other people).
You are conflating two different parts of the code, which from a new player's perspective probably seem the same. The anti-hoarding code prevents you from carrying more than six extra weapons or pieces of armor. All equipment is also assigned an item level, which can be learned via identify, and if the item is higher level than your character - there is a chance for it to be stolen when you log out. The message your character receives when an item is stolen by thieves because it was higher level than your character is identical to the message when you lose items due to hoarding. It might be helpful if the messages were different.
As for idling, it takes more than ten or even fifteen minutes of inactivity for a character to be auto logged out of the game. It is more like twenty minutes, so you are stepping away from your computer for longer than you realize. It happens in stages: your character will get sent to the void first and then after another period of inactivity the game will log you out.
Generally, you stop losing items to thieves once you reach master status (with a few rare exceptions). You can still lose items to the anti-hoarding code, if you carry too many extra weapons or pieces of armor, though. However, it will not be any armor or weapons that are worn/wielded by the character.
A lot of the "issues" you are experiencing can be remedied by continuing to play the game and level your character. If items didn't have some sort of level restriction, it would be quite easy for players to "game" the system by creating low level characters and using them as storage mules.
Thank you. That was both helpful and insightful. I didn't realize that it was the same message but for different things. I must have misunderstood the dehoarding thread.
FinneyOwnzU wrote:
It might be helpful if the messages were different.
I like this suggestion. Good post, Finney.
This, too, would be helpful and for what it's worth, I agree.
Thank you guys for continuing to talk with me about this, because it brings to mind the knowledge that most of my issues are fixable by me. Much obliged.