Code:
Taab soars in from southeast.
Gaewynth soars in from southeast.
A wildcat soars in from southeast.
Ruavia soars in from southeast.
A golden-maned lion soars in from southeast.
Gaewynth ripostes a grim-faced bandit's attack!
Gaewynth stings at a grim-faced bandit's chest, smashing a small but painful, wound.
Gaewynth ripostes a grim-faced bandit's attack!
Gaewynth cleaves at a grim-faced bandit's head, causing a small but painful wound.
Gaewynth ripostes a grim-faced bandit's attack!
Gaewynth cleaves a grim-faced bandit's mouth, knocking out a few of his teeth!
A grim-faced bandit stabs Taab's face, slightly puncturing his cheek.
Taab's shield blocks a grim-faced bandit's attack.
Taab parries a grim-faced bandit's attack.
Gaewynth ripostes a bandit corporal's attack!
Gaewynth stings at a bandit corporal's chest, smashing a small but painful, wound.
Gaewynth parries a bandit corporal's attack.
Gaewynth ripostes a bandit corporal's attack!
Gaewynth cleaves at a bandit corporal's chest, causing a deep gash.
A bandit corporal pounds Gaewynth's forehead, causing a small gash.
Gaewynth ripostes a bandit corporal's attack!
Gaewynth cleaves a bandit corporal's chest, cutting a small but painful, wound.
Gaewynth ripostes a bandit corporal's attack!
Gaewynth stings at a bandit corporal's head, causing a pulsating wound.
Swashbucklers do better in the PvE game of course. But you can't duplicate these kind of results against PCs. And wimping parry on mercenaries and barbarians is not going to in any wimp those two classes. The reason that they merc and barb are so good is because they can pick up weapons like bill/glaive/halberd and do things like this:
Code:
Life 100 Mana 100 Move 99
Baltus misses a jaundiced male human.
Baltus misses a jaundiced male human.
You cleave at a jaundiced male human's chest, causing a deep gash.
You cleave a jaundiced male human's head, tearing open a bleeding wound!
You cleave a jaundiced male human's chest, causing a gaping wound!
You cleave a jaundiced male human's mouth, knocking out a few of his teeth!
You cleave a jaundiced male human's jaw, breaking it with a loud *SNAP*
A jaundiced male human slashes at Baltus's head, causing a small but painful
wound.
A jaundiced male human slashes at Baltus's chest, DISEMBOWELING him!
A heavy imperial warhorse beats at Baltus's stomach, barely wounding him.
A heavy imperial warhorse heaves his bulk upward and crashes down toward his
opponents!
A heavy imperial warhorse beats at Baltus's chest, making him cough up blood!
A heavy imperial warhorse beats at Baltus's chest, making him cough up blood!
A heavy imperial warhorse beats at Baltus's left toe, bruising it slightly.
Baltus is blinded by the dirt in his eyes!
A legionnaire captain crushes Baltus's chest, making him cough up blood!
A legionnaire captain strikes suddenly, crushing Baltus's chest! Some GUTS
fall!
A legionnaire captain strikes suddenly, crushing Baltus's chest! Some GUTS
fall!
A legionnaire captain strikes suddenly, slicing at Baltus's chest! Some GUTS
fall!
A legionnaire captain slices at Baltus's stomach, scratching him slightly.
Baltus parries a legionnaire captain's attack.
A legionnaire captain strikes suddenly, slicing at Baltus's chest! Some GUTS
fall!
Overall, a jaundiced male human has some big nasty wounds and scratches.
Life 100 Mana 100 Move 97
A wily male half-elf stops using a well-balanced cutlass with an olive leaf
hilt.
Life 100 Mana 100 Move 97
Baltus charges at a jaundiced male human's right wrist, causing a big gash.
Baltus charges at a jaundiced male human's chest, causing a gaping wound!
You tear a jaundiced male human's windpipe, resulting in a shower of BLOOD!
The unnatural darkness dissipates.
You cleave a jaundiced male human's head. A jaundiced male human falls with a
blank look on his face!
A jaundiced male human is DEAD!!
You hear a jaundiced male human's death cry.
That's my elf mercenary specialized in the bill 2-rounding a hellion in heavy armor. I hear people crying about massive weapons being the reason that swashbucklers can't compete, but they're only part of the problem. They clearly aren't going to compete against massives, but they aren't even able to compete to begin with, and they certainly cannot duplicate the kind of carnage that log snippet shows. And that's before the enchant changes where you couldn't enchant for speed. Now you can enchant for speed. Tank isn't really that viable of an option when you can do such murderous damage with a mercenary or barbarian in such a short amount of time.
So really, wimp parry for barbs and mercs, but that ain't gonna change a thing about how OP those classes are.