Edoras wrote:
On a related note, I realize that it's been a while, but are you open to the notion of tweaking the enchant system so that you can enchant stacking saves to armor? Not sure how anyone else feels after the amount of time since the last enchant change, but although the enchant changes were awesome I feel that it disproportionately buffed armor that has innate saves versus armor that doesn't: Armor that has innate will/fort on it is immensely more useful than armor that doesn't, since no level of enchanting can make up the difference. As a result, that means that there's a lot of armor that became very undesirable because of it.
This has led to melee dominance. I'd only be in favor of switching enchantments from magical protection to armor protection. The only armor I could argue for it being beefed with saving throws is light armor. There's been a lot of love shown to heavy armors, but almost no love shown to items like mithril. This would help beef up the swashbuckler class a little bit.
I would love to see light armor get some love. I've never played a heavy armor character, but with the light armor, it seemed in my admittedly limited experience to go from being pretty decent at around amatuer to nowhere near as good at around journeyman, in comparison.