Baldric wrote:
Playerbase is not large enough to support a high follower for every religion in each kingdom. I mean, you'd have more high follower PCs than non-high follower PCs. I guess that wouldn't be the end of the world, though.
I do not agree with this argument, but it could be valid since I can only base my opinion on information from my current character. The current Sargas religion, for example, has enough members to easily support a sect with a high follower in Uxmal and another sect in the Empire. The cultural and political differences between the kingdoms both justify and support two sects.
Opey wrote:
Wow. That is a fantastic ideas, Varak. You are right that it seems weird for, just as an example, Varak can control the religious behavior of Sargasians in the Empire, even though their interpretation of that religion is, in large part, dictated by the culture of the kingdom they are in.
You've said it better than I could Varak, and I think its a great idea.
This is why Varak and Chronis have established a two-sect paradigm, with Chronis the head of the church in the East and Varak for the other kingdoms. However, this particular arrangement is strictly based on an RP agreement and it is not supported by the code. I think it would be interesting if a sect system were supported by the code, but Baldric does raise a valid point about having more high followers than followers for the smaller faiths.