Shattered Kingdoms

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 Post subject: Griffons should not need shovels
PostPosted: Wed Nov 05, 2014 8:07 pm 
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Mortal

Joined: Sun May 29, 2011 12:28 pm
Posts: 375
Hello.

Griffons have claws and should not need shovels to dig. They should be able to use their claws.


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 Post subject: Re: Griffons should not need shovels
PostPosted: Wed Nov 05, 2014 9:01 pm 
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Mortal

Joined: Fri Jun 07, 2013 7:11 pm
Posts: 1068
Location: Probably Camping Losache
SK Character: Arkex, Chronis, Azoreth, Kyln
A decent idea. But low priority. Anything else that you think shouldn't need a shovel? Or are you simply playing a griffon and you don't want to have to worry about carrying one? lol


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 Post subject: Re: Griffons should not need shovels
PostPosted: Thu Nov 06, 2014 10:50 am 
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Immortal (Inactive)

Joined: Sat Jun 21, 2014 8:41 am
Posts: 308
Also, shovel should be a weapon type.


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 Post subject: Re: Griffons should not need shovels
PostPosted: Thu Nov 06, 2014 11:34 am 
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Joined: Wed Dec 11, 2013 8:53 pm
Posts: 503
Giants shouldn't need shovels. Sprites shouldn't be able to dig at all.


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 Post subject: Re: Griffons should not need shovels
PostPosted: Thu Nov 06, 2014 12:07 pm 
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Immortal

Joined: Mon Dec 31, 2012 11:25 pm
Posts: 1533
SK Character: The Shining One
Nashira wrote:
Also, shovel should be a weapon type.


Right? We all saw Home Alone, didn't we?


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 Post subject: Re: Griffons should not need shovels
PostPosted: Thu Nov 06, 2014 7:08 pm 
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Mortal

Joined: Sun May 29, 2011 12:28 pm
Posts: 375
Every time I see 'talon-gripped shovels,' I die a little on the inside.

Someone please post an image of what a talon-gripped shovel should look like. I can't picture a talon-gripped shovel, or a griffon using one.


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 Post subject: Re: Griffons should not need shovels
PostPosted: Thu Nov 06, 2014 7:25 pm 
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Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Be careful what you wish for. Give me a few to find my tablet...... for now, just allow claw shovels to follow the same general concept of kitten mittens.

Image

I reserve the right to include tentacles in the requested image.


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 Post subject: Re: Griffons should not need shovels
PostPosted: Fri Nov 07, 2014 12:15 pm 
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Immortal

Joined: Tue May 31, 2005 9:16 am
Posts: 1567
SK Character: NA - Inactive
LOL!! I love the kitten mittens!! :lol:

I actually kinda like the idea of giving griffons innate dig.


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 Post subject: Re: Griffons should not need shovels
PostPosted: Fri Nov 07, 2014 12:54 pm 
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Mortal

Joined: Wed Dec 11, 2013 8:53 pm
Posts: 503
By the way.

You can not dig underwater, via shovel or dig spell. Yet there is allllllllll kinds of stuff buried in underwater rooms.


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 Post subject: Re: Griffons should not need shovels
PostPosted: Fri Nov 07, 2014 1:45 pm 
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Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
To test this, I went outside and picked up some dirt. I put the dirt in a new location. I then went back to where I started, and I picked up more dirt. Eventually, a hole appeared.

Shovels represent a real loss in SK's potential to capitalize on the importance of perceived control: rather than forbid someone the ability to do something, which has rarely seemed like SK's intention, digging without a shovel should simply involve an increased move point cost based on a calculation of the race of the digger and the terrain variables as used to in calculations relating to the track skill.

This way possession of a shovel isn't a requirement, but instead a loadout consideration. Do you want to have the extra inventory in order to save move costs when you need to dig? You now have a tactical decision instead of a rather silly requirement.

The whole shovel system in general is a source of cognitive dissonance with SK's paradigms as demonstrated with item levels, and I cannot help but feel that it should be clarified before we put any faith in a nascent crafting system.


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