FinneyOwnzU wrote:
Lumiere wrote:
I don't always agree with the player community when it says that XYZ is useless. I've been doing pretty well with kick, generally more in PvE than PvP, but it has a place in PvP, generally as a 'just %#%# die already' mechanism in the 'some awful wounds' and 'pretty hurt' phase when disarm and stuff wouldn't be a great investment.
My comparisons so far tell me that kick is actually more efficient than blitz against a single target in terms of trading lag for physical damage, though I haven't been scientific in making that observation. I observed that with the glaive, anyway.
The only situation in which I could see using blitz, with the game the way it currently is, is with a greatsword or claymore spec or something like that. I'm sure that that retired greataxe spec Imperial dwarf could have had some fun with it. The fact that that was a ridiculous spec underlines why blitz doesn't work. The whole basis of the ability as a 'splash damage' mechanism is precisely why it's kind of silly. Front row PvP is mostly about pounding through a singular target.
Really though, it comes down to the fact that the only viable situation for blitzkrieg would be in someone with a front row two hander spec, which generally isn't thought to be advisable, since if you want to fight like that, you probably should have just rolled a barb.
lulz blitz and kick r both terrible in pk
even in the situations u mentioned ur better off not lagging urself, so that you can time a trip/bash
I also don't always agree when the community flags something as "useless". More often I agree that certain things are useless/less useful
in certain situations. Blitz does seem to be a skill much better suited to a variety of PvE situations rather than PvP.
While I also don't necessarily advocate using a bunch of kicks in PvP combat, I'm also curious, finney, if you're making your judgements on "kick" based upon the old version of the skill? Or if you're basing it upon the updated version that takes into consideration skills like self-defense/brawling/wild fighting, and the weaponized-boot knuckles/claws objects that were introduced to the game after that skill was buffed?