Volgacks wrote:
You mean like Wolverine stance or Fury? I know that blitzkrieg needs some reworking, but the class as a whole is one of the best for melee. Would it really be fair to make the best better?
Fixing blitzkrieg to work properly isn't going to make the class much better than it is now. It would just give mercenaries something else to do.
The upper ceiling for damage on melee weapons needs looked at for one thing. The weapons that do the highest amount of damage are literally capable of killing heavy armor clad mercs and barbs in a single round. You don't even need the full amount of rounds that a bash or trip is going to grant you to finish off someone. I had rolled a swashbuckler and was still dismayed when even in hedgehog stance I was two-rounded by a group of giants.
Specifically, weapons that are classified as massive should have their damage cut by at least 1/3. They've become so FOTM and for good reason. Especially if that weapon also has reach. They're so good that for mercs and barbs to remain competitive they absolutely must use those weapons.
Do I think this is going to happen? No. Dulrik is, after all, suggesting that changing the wording on the helpfile for blitzkrieg will balance the skill.