I just wanted to take a note and state publicly that as a new player who has only been here 2 days I feel like I am being punished for being a new player by these insane and unrealistic, totally RP breaking logout thief rules that have recently been added.
I logged in today after logging out last night - my second night playing total - only to find that most of my stuff was gone. This included items that I got from the academy (I had bought them) and also included things I had been given but due to being tired - somehow in 2 days I had logged over 20 hours - had not equiped because I was not able to identify it and wanted to be sure it was safe, since I was told that it could be booby trapped.
I was never told I would lose my stuff. Being a new player, I had no in game announcement that this would happen so I had no way to get ready for it, and honestly if I had known I may have not started playing. The help files? Not at all helpful, as they explicitly state:
Quote:
> help equipment
[Objects help] equipment inventory
Syntax: equipment/eq
inventory/inv
Equipment lists the all of the equipment you are currently wearing or
holding. This may include armor, jewelry, and weapons. Some races may not
be able to wear certain types of items.
Inventory lists the objects that you are carrying. The number of objects
you can carry depends upon your strength and your dexterity.
An OOC note to all mortals...
As a general rule, players may have one full set of armor that
they wear and one _maybe_ two back-up weapons. We all know how
annoying it is to have few high-level weapons and items out there,
so please, if you can't/don't/won't use the equipment you have, put
it back in circulation. Other people are in need of equipment too.
This mud is a role-playing mud which attempts to be as realistic and fair
as possible. Mortal characters adventure to gain experience and better
equipment. Many muds impose artificial level restrictions that prevent
characters from using equipment that is above their level. [b]This mud does
not, because we feel that if a character groups with others to take down
a NPC tougher than they are, and gets some cool equipment out of the deal,
they should be able to use it.[/b] Furthermore, if a starting character is
befriended by powerful mortals, it is possible that some gifts of money or
better equipment may be given.
You must remain in character, however. Just because you know someone's
other character, does not mean that your current, powerful character
should automatically know and like the new character to the point that you
make gifts of such powerful items, and of course MULTIPLAYING IS FORBIDDEN.
I have bolded part of that to better explain my case. Simply put as a new player who depends on the help files I was not only misled by the help files, I was actively lied to. This is harmful to me, and ultimately the game, as a new player is something most games want to have. Worse, it kills my RP.
Now this is really offensive to me as in my case this BREAKS RP and harms me as anew player by making me a bigger target for PK. That is right, I am not able to RP due to these changes and I am now a bigger target for PK.
I wanted to be a merchant mage. I invested attribute points into Dex and Str so that I could carry more items to make that happen. I build a character exactly to do the RP I wanted and these changes basically give me the finger and tell me that I can not RP as the merchant mage I wanted to be. I didn't want to hoard anything, If anything I wanted to help un-hoard things. These changes break and harm RP, in my case making my RP goals impossible and leaving me with a character that cant even use its stats because the dev and str are not usable due to these rules, and if I try and logout its forced communism and the stuff is gone anyway. No capitalist Mage RP for me.
And before this I had trust, I knew my stuff could be stolen in game but while logged out I had this expectation that what was mine was mine and I simply needed to take steps to curtail theft (keep invis, close bags, etc) when logged in. That trust is gone.
This does not make it easier for people like me who want to play and wanted to do deep rp; it actively gets in the way or makes it impossible; this game just became a lot less fun.
Worse if I try to wear nice stuff, people can see it.. so I become a bigger target as a weak new and inexperienced magic user player to PK. This is not a hypothetical; I was actually attacked in the sewers of Exile yesterday, I got lucky and had wimpy on and went invis fast. But it still happened. And now I don't trust people to go with them into the sewers because I don't know what will happen.
I cant wear nice stuff I am given as a new player because others may want it enough to pk me. Or worse, I could log out and lose it at random when it is my only backpack, etc. So since I have no stuff to protect me, at that point I am also a target for PK. Worse I ahve no way to know what I can lose to the logout thieves or how to mitigate that threat,
It should be noted that no merchant has EVER told me that stuff could be stolen, but stuff I bought still was stolen by the logout thieves.
i'm not sure why the hoarding thing was an issue, unless that as long as that stuff exists it cant be made for others. and if so that is the the bug not that people had stuff.
And as a software developer myself I look at all of this as sloppy. No doc updates, no warning to new players like me, no help files updated as proven by the above. No data driven statistics to see who the offenders are before treating EVERYBODY like a criminal, I had no idea any of this could happen. And even now as a player who clearly isn't cared about, I have no idea exactly what happened or why, or how to stop it from happening again. Now I know it doesn't matter how hard I work in the game, if the game thinks I have an arbitrary "too much" it will be stolen.. its like forced communism. ultimately why earn stuff if its gone as soon as I log out? Why even play if I dont get to have fun?
All I know is I logged 24 hours over the weekend on a new obsession I was passionate about and really enjoying and now I find myself wondering if I should even login anymore; and maybe that doesn't matter to you, maybe you don't want new players, maybe you have too many new players, but it matters to me. I thought I had finally found something I could enjoy.. and this violation of trust takes that away.
I was really enjoying this until this happened,
Honestly if the problem is the veteran people as was explained to me in game, then why not just deal with them directly instead of harming new players like me?
I know nobody cares about a character that has only been playing for 2 days, who tried to read all the help files, read the rules, graduated the academy by solving the puzzle, actually tried to help people, etc..but I had to say something I honestly consider this harmful to my desire to play, and without new players SK will die.