Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Thu Oct 31, 2024 11:31 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 53 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next
Author Message
 Post subject: Re: Can we talk about the HRO flag?
PostPosted: Tue Apr 07, 2015 7:19 am 
Offline
Mortal

Joined: Thu Apr 14, 2011 10:26 am
Posts: 1252
SK Character: Rolf
ninja_ardith wrote:
Players don't want to return to playing the game for fear of violating new rules that seem to pop out of the woodwork for silly reasons.


Anecdotal evidence is not a pathway to truth. If players didn't want to return because of violating rules, we wouldn't see players in the game. Since we do, your statement seems false. Don't argue with hyperbole.


Top
 Profile  
Reply with quote  
 Post subject: Re: Can we talk about the HRO flag?
PostPosted: Tue Apr 07, 2015 11:07 pm 
Offline
Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
ninja_ardith wrote:
Paragons only reward people within their inner circle. When Achernar told me that most paragons resides at about 25-35 points back when I had Destrivai and that Frollith and Destrivai had 77 and somewhere around 120 points it was pretty evident that other paragons simply don't bother rewarding people.

Whatever someone told you probably wasn't even true at the time, and it's definitely not true now, as we've changed the scoring system quite a bit since. We also freed it up so you could finally reward once per day, and in exchange we made it so you can't continuously give rewards to just a few people, and especially not other paragons. There are also more monitoring tools.

ninja_ardith wrote:
The rules are also far too oppressive. Yes, there need to be rules, but there is that ever persistent bizarre juxtaposition of ultra-violence in Shattered Kingdoms versus the qualms of what words people are using. If Shattered Kingdoms was a video game rated by the ESRB it'd easily receive an M rating for the violent content alone. That players should tiptoe about their use of language is absurd. Players don't want to return to playing the game for fear of violating new rules that seem to pop out of the woodwork for silly reasons.

Welcome to the U.S.A, where sex and language are far more oppressive than actual violence. I doubt the ESRB would ever rate a text based game, but even if they did, I suppose we could dumb it down to T for Teen just by taking the color RED out of the fight text. Just like they do to video game blood to get ratings dropped.


Top
 Profile  
Reply with quote  
 Post subject: Re: Can we talk about the HRO flag?
PostPosted: Tue Apr 07, 2015 11:24 pm 
Offline
Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
ObjectivistActivist wrote:
Dulrik wrote:
The most successful PKers on SK play short-lived characters who don't have the stamina to make Hero.

I think this is an extremely limited and unfair position to have, particularly for you, Dulrik. You know that it isn't true, you have access to the metrics to prove it. The fact is that some active and successful PKers DO have long lasting and meaningful, developed characters and don't just spam roll for the flavor of the month.

I'm not claiming it's impossible. Some did, but the statistics prove that they haven't since we set up the new system.

Surrit was the only hero who has earned it on the strength of PK, although it was basically posthumously, as I don't think the character was really played again after the system rolled out. (And I understand why, please don't turn this into a necromancer thread, Edoras...) Tolene could have been the other, but never even made it onto the board due to being penalized. And actually OA, when we were prototyping the system, I believe the final character that you played (to my knowledge anyway) was on the list, but then was deleted due to inactivity maybe a month before we rolled it out.

So... not sure what to say there.

ObjectivistActivist wrote:
ninja_ardith wrote:
Players don't want to return to playing the game for fear of violating new rules that seem to pop out of the woodwork for silly reasons.

Not the only reason but definitely one of them in my case, if anecdotal evidence means anything to you, Dulrik.

This is why we have a rules manager now. I'm not sure if you were paying attention to these boards back when we set that position up.

Although we've definitely had our differences, I would be happy to hear the news if you decide to make a new character. (Your least favorite spell is better now!)


Top
 Profile  
Reply with quote  
 Post subject: Re: Can we talk about the HRO flag?
PostPosted: Thu Apr 09, 2015 11:56 am 
Offline
Mortal

Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
Dulrik wrote:
I'm not claiming it's impossible. Some did, but the statistics prove that they haven't since we set up the new system.

Surrit was the only hero who has earned it on the strength of PK, although it was basically posthumously, as I don't think the character was really played again after the system rolled out. (And I understand why, please don't turn this into a necromancer thread, Edoras...) Tolene could have been the other, but never even made it onto the board due to being penalized. And actually OA, when we were prototyping the system, I believe the final character that you played (to my knowledge anyway) was on the list, but then was deleted due to inactivity maybe a month before we rolled it out.

So... not sure what to say there.


My last character was Regiza, and was active when the HRO flags came out, but I burned out trying to get projects and RPs moving forward just shortly before anything was talked about re: the flags in an official sense. She did not have an HRO flag.

Dulrik wrote:
This is why we have a rules manager now. I'm not sure if you were paying attention to these boards back when we set that position up.

Although we've definitely had our differences, I would be happy to hear the news if you decide to make a new character. (Your least favorite spell is better now!)


I drop by every few months to take a look at developments, but the implementation of that particular position didn't seem to actually improve the situation re: rules creation/enforcement, in those instances where I took exception to how it was handled.

A good example would be this foul language rule. I don't recall ever playing an SK character that swore routinely and profusely, but I have had several that included the trait in their development and style. I don't and never will see a problem with cursing in appropriate context (in-game or IRL). I think a rule specifically designed to hammer people for doing it is draconian and inhibits the development and portrayal of living, breathing characters with idiosyncrasies that add enough realism that you believe they're real people instead of a collection of stats on a pfile somewhere. I think the way the rule was announced and the initial enforcement of it was inappropriate as well, and it concerns me that if something like that can be done once, it can be done again.

I won't even go into how I feel about criticism being censored. I think you and I have by turns been highly critical of each others' position and ideas and done (at least from time to time) without devolving into something that would be called insulting. I don't think it's valuable to penalize or inhibit that sort of discussion, neither for the community nor for the game.

Anyways, I don't think SK can offer me what I need from my gaming time any longer, though I do remember most of my time on the game fondly.


Top
 Profile  
Reply with quote  
 Post subject: Re: Can we talk about the HRO flag?
PostPosted: Thu Apr 09, 2015 1:01 pm 
Offline
Mortal

Joined: Tue Aug 12, 2008 10:23 am
Posts: 1009
Location: Gulf Breeze
If surrit obtained the flag through pk alone, id like to hear his take on why he feels necromancers are underpowered

Also it seems advantageous to play certain classes if your objective is to get hero through pk exclusively

Support classes like priests and bards seem to be at a disadvantage


Top
 Profile  
Reply with quote  
 Post subject: Re: Can we talk about the HRO flag?
PostPosted: Thu Apr 09, 2015 1:06 pm 
Offline
Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
jreid_1985 wrote:

Support classes like priests and bards seem to be at a disadvantage


Questionable assertion with the way I'm seeing petrification being tossed around in recent PK logs.


Top
 Profile  
Reply with quote  
 Post subject: Re: Can we talk about the HRO flag?
PostPosted: Thu Apr 09, 2015 1:34 pm 
Offline
Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
jreid_1985 wrote:
If surrit obtained the flag through pk alone, id like to hear his take on why he feels necromancers are underpowered

I just asked NOT to turn this into a necromancer thread. I thought I addressed this in the message above, but maybe it wasn't clear: All the PK that Surrit performed was from before the Necromancer nerfs that he disliked. But the system was already recording statistics well before we rolled out the Hero system. So all those kills counted toward his elevation.

It wasn't ONLY because of PK. He had good or adequate scores in the other categories as well. But his PK component was at least 3x higher than the next highest hero has ever had. (That's how broken necromancers were in Surrit's golden age...)


Top
 Profile  
Reply with quote  
 Post subject: Re: Can we talk about the HRO flag?
PostPosted: Thu Apr 09, 2015 1:47 pm 
Offline
Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
ObjectivistActivist wrote:
My last character was Regiza, and was active when the HRO flags came out, but I burned out trying to get projects and RPs moving forward just shortly before anything was talked about re: the flags in an official sense. She did not have an HRO flag.

I must have been misremembering the situation. Now that you refreshed me on the name, I can see that Regiza is not mentioned in any of the email with early statistical profiles. My apologies.

ObjectivistActivist wrote:
I won't even go into how I feel about criticism being censored. I think you and I have by turns been highly critical of each others' position and ideas and done (at least from time to time) without devolving into something that would be called insulting. I don't think it's valuable to penalize or inhibit that sort of discussion, neither for the community nor for the game.

The difference between the reality of the policy and the innuendo spread about censorship is vast.

Best of fortune to you though. I fully intend for the game to be here whenever anyone has the desire to return.


Top
 Profile  
Reply with quote  
 Post subject: Re: Can we talk about the HRO flag?
PostPosted: Thu Apr 09, 2015 2:08 pm 
Offline
Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
If necromancers were broken, then Edoras would have gotten his #1 wish and landed a gank on Tolene.

I played an elf mercenary for 3 years and only died 3 times in PvP with her. Once when I fell asleep during PvP, once while blemished in an pre-orchestrated GRP, and lastly after going after jreid's scout in Menegroth where he took so long that my giant strength and haste spells faded and I engaged him anyway. Pretty sure I would have come out on top if that wouldn't have happened.

The only strengths that necromancers ever brought to the table was their ability to do solo raids against cabal guardians, but hey, I managed to solo the Crucible guardian (both inner and outer) with my elf mercenary. Also their ability to mow through bounty NPCs at an astonishing rate due to melee dps.

I'm not even as good a PKer as I once was. I was just playing a beyond broken combination. If necromancer was a broken class then Surrit would have done very well against veteran players like myself and Finney. I mean he died to one of Adroan's characters at one point. I'm not really here to diminish the amount of kills he bagged, but he did the same thing all vets do: pad his K/D ratio off of less skilled players. And he was very active at doing that, which I think is the most important part

Any perceived imbalance of necromancer was owed to the fact that most of the class was played as a warrior with bonus spells tacked on. The real problem is that warriors are overpowered.

Now if he had done the same thing as a swashbuckler or rogue or instead of leaving behind a pile of horse corpses then that'd be astonishing.

So whatever, Dulrik.

Also, elf 4 lyfe.


Top
 Profile  
Reply with quote  
 Post subject: Re: Can we talk about the HRO flag?
PostPosted: Thu Apr 09, 2015 10:11 pm 
Offline
Mortal

Joined: Tue Mar 03, 2015 4:53 pm
Posts: 26
Are you arguing somewhere in there for a "quality kill" weighting when considering k:d ratios? That's be a fun calc.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 53 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: Google [Bot] and 72 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group