Edoras wrote:
I'm coming from the perspective of someone who has played on both sides of the tribunal war fence, before and after bounty NPCs. I didn't like them when they were returned to the game years ago, and I don't like them now. When they -were- implemented, I was primarily the defending party as a Peacekeeper, and I noticed that instead of people bringing 1-2 PCs to attack cities, they were forced to bring huge groups even if they only wanted to kill one person, and city-based PvP instantly became much less fun, even in defense. I don't like being forced to fight NPCs in order to have a shot at some PvP, and I don't like people bringing huge groups to kill one or two people. Bounty NPCs cause both of those things to be much more commonplace.
This game is hard to PK in. I remember in 1998 my veteran swashi killed exile guards like it was nothing and Hammer had to take action to throw me in jail to get things done. This was a time when we had fountain RP and it wasn't hard to PK one another. We just needed a reason to kill each other by forming bonds or enemies. Its unfortunate that we have to have big groups in order to bypass guards to kill one or two people or resort to other tactics that make it unfair.
In short, there will always be changes to the game and we will have accept things the way they are. Whether the changes is a good thing always gets lost in the matter. There will always be a way to exploit the game with any change. I personally liked the game back then because it was more simpler that promoted more RP/PK/FUN. The blood wars were all up to our imaginations.
I recommend trying to PK people that want to fight back rather than trying to hunt people down unsuspectingly that aren't in the mood to do it. Popping a tell as a necromancer to an elf saying your my enemy Pew Pew Pew got me killed a few times but it was a challenge. Insult his tree and suddenly hes hunting me down with arrows. Some people just want to play the game to RP and PK when they have a safety net.
Azoreth plays on a cellphone which makes it a challenge to PK with him. I remember he died because he failed to cast the most basic cabal skills that prevented sight. I told him he needs to do this and that to get an advantage on the landscape and then he told me he was on his cell lol. I had to ram like 5 guards and cast 5 word of recalls to try to get his things and somehow we ended up in a victory loot wise.