Edoras wrote:
Weaken is murderous, but cmon, you aren't going to sit there and say that weaken is as deadly as petrification. If you fail a petrification save, you are dead. Weaken doesn't do that. At least if you have giant strength up in a fight you have to lose that before you get hit with weaken. You also can't double scribe weaken.
I think if you use the adjective "murderous" to describe something that you then shouldn't go on to say that it simply can't be compared to something else.
This is exactly what has been the problem with spells in SK and why people stacked absolute mountains of fortitude and willpower. The penalties for failing a save are far too steep in some instances. People don't stack reflex for the very reason that reflex based spells don't really pack that much punch. However, you stack that against weaken, or petrification and the argument changes pretty quick. While I won't argue against petrification being a legitimate challenge, the reflex based damage spells should be the bread and butter of the way that caster classes land kills. I can't say that's ever really been the case though. At least since the change to how much damage that spells do. There are no more one shot kills from magma spray.
I think that's okay, though. If PK is over too quick then it's boring. And that's where SK is back at now. Warriors can wield weapons that in many cases do way too much damage, sorcerers are destroying characters with petrification and charm person.