the_me wrote:
I'd love to see drunk in the affects list.
Give a bonus damage reduction affect (roll with punch) but severe penalties to hit and dodge, and an increase in casting time and the cool-down for the physical skills.
Maybe add to that greater PE but limited speed to walk, and greater ME drain when casting. And when moving the character could be seen "XXXX stumbles off to the east.", that would be funny!
I don't know, usually when I am staggering drunk, my ability to play darts, shoot pool, fight, and solve complex math problems shoots through the roof.
I should add that disadvantages include inability to walk, if I fall I require a minimum of four people to help me back to my feet, I hug people, I may or may not have conversations in gibberishese, I don't often remember these nights, and I go home with questionable women.
So the benefits for being sloshed do not outweigh the drawbacks.