Scout is possibly my favorite class. Being able to use skins in a viable way has always been a major benefit to the class. One that was lost. Now regained. I'm glad to see that.
Hellions still need a fix - badly.
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This change has made using trip or bash in PvP completely suicidal. Given that most noobs will spam bash when you attack them instead of fleeing to regain their bearings and mount a competent counter-attack this has practically handed the game to the vets.
I can now turtle in hedgehog stance without fear of being knocked prone, leaving all of my actions open. This strategy can literally reduce a group to a pulp considering that since I cannot be knocked prone I can quaff heal pots with impunity to mitigate the few stray hits that get through. So swashbuckler isn't a joke anymore. It's just gonna come down to who can hoard the most heal potions to outquaff the other
I've played this game a long time and I've never found myself agreeing with Ardith so much as I have in this one random day of scouring the forums... With the de-buff to barbarians and the buff to swashbucklers... The way taunt works now too... There may be a new best fighting class in town (give or take cursed blades - Ardith knows better than I - I've never tested the disarm percentages).
And nuanced mechanics like this are tough for non-veterans of the game who don't necessarily know how to engage other classes beyond
FIGHTER BASH!