Sorry this is going to be a long post.
Having played Ellilium for quite some time now, these are my observations on some of the matters forementioned.
Mitro wrote:
However this also means that my bards were stat-starved, and are rubbish after dying before the intricate process of re-consecrating gear to make up for very low stats.
Intricate is right, if you want to play at full effectiveness.
Dex, Int, and Cha are all primaries for a bard. Str, Con and Wis you still want as high as possible for obvious reasons.
HP (your squishy), mana (sleep a day in the wild), arts (scrolls+), move (everything drains you PE, combat, dancing, chords) you want most if not all of them.
Even ignoring half those, your looking at having no more than a dozen points to use on stats, and you basically need max stats in everything.
Songs of Sleep: the issue I have here is the number of creatures that 'heave' their bulk around, a 2nd rank bard will get bashed, stopping the dancing, hindering your own party, which is why the other songs tend to get more use in PvE
TheX wrote:
I didn't notice with songs of war, but I did notice with songs of protection that it would cancel out shield affects not stack. So I am not sure how much of the songs bonuses overlap with other spells.
I am curious about this as well, ONLY songs of protection has this currently that I have noticed, and it was CHANGED to this a few months back. All of a sudden it is giving a deflection bonus, which overwrites armor and shield, where it was previously stacking as a competence bonus.
Could we get confirmation on whether this is as intended, or an oversight?
FinneyOwnzU wrote:
songs of war is indeed elite. only change i'd recommend for bards is making c-major work like color spray, cone of cold, etc. - hits the target and their group instead of the whole room.
that make might bards op tho.
Something along this line I do feel is sorely needed. C major is the only chord useable in a group currently. A new chord, possibly as high as Mentor or Master in status that would deal damage between c and f, not sure on secondary effect if any.
TheX wrote:
You get taken out of the fight pretty quickly as a bard with no real way to counter it if you are doing what you are supposed to.
I would have to agree here, the problem I always have with bards is the choice, sing a song, and if things go bad your plain screwed. You can not eat/drink/quaff/recite without first stopping, and the 'stop' lag feels way too long in combat.
Or I can basically ignore my ability to aid the party, and just throw in some chords, which means only c major, and this is not always an option, as so many keys will shatter from the very first chord.
TheX wrote:
You lack any ability to do anything on your own or you get squished..
Not exactly, I find I can operate great on my own except in very tough areas. If well geared, and already prepped via persuade spells, f minor allows me to destroy most groups or single targets before they can do any serious damage to me. However this is primarily due to being a sprite.
Persuade: couple buffs (okay, more than a couple) is about right, could use some tweaking though. Nearly useless with a Charisma below 20, success and fails seem to just come in random waves no matter where you are at or above this mark. (have compared to Elf bards)
Meditation: I do think they need something to increase mana regen. Not sure if gaining this at Expert like a Paladin or Hellion would be too powerful? Someone who has more experience with these hybrid classes may be able to say more.
Shield Block: Not sure why they do not have it already. Dance too much in combination? Anything to help increase defense would be nice, though I do not think this is necessary.
TheX wrote:
Songs of Anti Magic would be nice if it also could remove things like Rifts (secret cabal ability) (secret cabal ability) (secret cabal ability).
This would be interesting, not a stretch either, considering songs can already dispel.
HP Pool: Well yeah... squishy, if they are landing blows 2-3 rounds is right. Not sure how they compare to the other adventurer classes in this regard.
The biggest thing that would help bards in my opinion, would be reducing if not removing the lag after you stop singing or dancing.
This would give a chance for a reaction at least, I would be fine with the lag being redirected to a period of time during which you can do other things, but can not start up a new song or start dancing again.